{"id":101171,"date":"2022-10-19T00:38:58","date_gmt":"2022-10-19T00:38:58","guid":{"rendered":"https:\/\/harchi90.com\/jwa-datamine-2-19-update-datamine-new-creatures-moves-and-event-jurassic-world-alive-wiki\/"},"modified":"2022-10-19T00:38:58","modified_gmt":"2022-10-19T00:38:58","slug":"jwa-datamine-2-19-update-datamine-new-creatures-moves-and-event-jurassic-world-alive-wiki","status":"publish","type":"post","link":"https:\/\/harchi90.com\/jwa-datamine-2-19-update-datamine-new-creatures-moves-and-event-jurassic-world-alive-wiki\/","title":{"rendered":"JWA Datamine 2.19: Update Datamine – New Creatures, Moves and Event! | Jurassic World Alive Wiki"},"content":{"rendered":"
We have found a ton of new moves to be introduced, and I’m not overexaggerating. Here they are:<\/span><\/span><\/span><\/p>\n PRECISE GROUP COUNTER”: ” After receiving and surviving damage:Self: increase Armor 10% 4 attacks, 2 turns.Target all opponents: attack damage, bypassing Dodge. “,<\/span><\/span><\/span><\/p>\n SLOWING RESILIENT STRIKE”: “Self:Cleanse damage decreases.Target highest Speed: remove Dodge, Cloak and speed increases. Attack damage. Vulnerable 2 attacks, 2 turns. Reduce speed 25% 1 turn.”,<\/span><\/span><\/span><\/p>\n GROUP DISARMING RAMPAGE”: “Target all opponents: attack damage. Reduce damage and speed 33% 4 attacks, 2 turns. Reduce armor 15% 2 attacks, 1 turn. cooldown: cooldown.”,<\/span><\/span><\/span><\/p>\n SHIELDING ALERT RAMPAGE HIGH”: “Target all opponents: remove Shields, Dodge and Cloak . Attack damage, bypassing armor. Self: 50% Shields 4 attacks, 2 turns.Cooldown: cooldown.”,<\/span><\/span><\/span><\/p>\n SHIELDING ALERT RAMPAGE LOW”: “Priority.Target all opponents: remove Shields, Dodge and Cloak . Attack damage, bypassing armor. Team: 100% Shields 8 attacks, 1 turn.Cooldown: cooldown.”,<\/span><\/span><\/span><\/p>\n HARDEN”: “Target highest HP: attack damage. Team: Cleanse. increase armor 50% 4 attacks 2 turns.Cooldown: cooldown. Delay: cooldownondeploy.”,<\/span><\/span><\/span><\/p>\n FEROCIOUS COUNTER STUN”: ” After receiving and surviving damage: 66% chance to Stun. Self: increase damage 25% 1 attack, 1 turn.”,<\/span><\/span><\/span><\/p>\n GROUP CAUTIOUS STRIKE”: “Target all opponents: attack damage, bypassing Dodge. Reduce damage 50% 2 attacks, 1 turn.Self: 75% chance to Dodge 67% of direct damage 1 attack, 1 turn. “,<\/span><\/span><\/span><\/p>\n GREATER NULLIFICATION”: “Target opponent with most positive effects: Nullify. Reduce damage 50% 4 attacks, 2 turns.Cooldown: cooldown.”,<\/span><\/span><\/span><\/p>\n BERSERK DECIMATING WOUND”: “Target highest HP: remove shields. Attack damage, bypassing Armor. DoT .25x target’s max HP, 2 turns. Self: sacrifice 25% max HP. Unable to Swap 1 turn.Cooldown: cooldown. Delay: cooldownondeploy.”,<\/span><\/span><\/span><\/p>\n INSTANT PRECISE IMPACT”: “Priority. Target fastest opponent: attack damage, bypassing armor and dodge. cooldown: cooldown.”,<\/span><\/span><\/span><\/p>\n BRACE”: “Priority. Self: Cleanse. Heal 100% damage stat. Increase armor 90% 1 attack, 1 turn.Cooldown: cooldown.”,<\/span><\/span><\/span><\/p>\n DISARMING DECIMATE AND RUN”: “Target highest HP: attack damage. Reduce armor 100% 4 attacks, 2 turns.Self: automatic Swap. cooldown: cooldown. Delay: cooldown on deploy.”,<\/span><\/span><\/span><\/p>\n DISARMING IMPACT AND RUN”: “Target highest HP: attack damage. Reduce armor 30% 4 attacks, 2 turns.Self: automatic Swap.Cooldown: cooldown. Delay: cooldownondeploy.”,<\/span><\/span><\/span><\/p>\n DISARMING STRIKE”: “Target lowest HP: attack damage. Reduce armor 50% 2 attacks, 1 turn.”,<\/span><\/span><\/span><\/p>\n CAUTIOUS DISARMING STRIKE”: “Target highest HP: attack damage, bypassing dodge. Reduce damage 50% 1 attack, 1 turn. Reduce armor 30% 4 attacks, 2 turns. Self: 75% Chance to Dodge 66% of direct damage. Increase Speed \u200b\u200b10% 1 attack, 1 turn. “,<\/span><\/span><\/span><\/p>\n CLOAK OF RAGE”: “Target all opponents: Reduce armor 100% 4 attacks, 2 turns. Increase damage 50% 1 attack, 2 turns.Team: Cleanse. Increase damage 50% 2 attacks, 3 turns and Speed \u200b\u200b10% 2 turns. 75% Chance to dodge 66% of direct damage 1 attack, 2 turns. cooldown: cooldown. “,<\/span><\/span><\/span><\/p>\n DEVOURING IMPACT”: “Target highest HP: attack damage. Self: Heal devourpercentx direct damage dealt, over devourduration turns.Cooldown: cooldown. “,<\/span><\/span><\/span><\/p>\n EVASIVE FEROCIOUS RAMPAGE”: “Target lowest HP: attack damage.Self: 100% Chance to Dodge 66% of direct damage 4 attacks, 2 turns. Increase damage 50% 4 attacks, 2 turns. cooldown: cooldown. Delay: cooldownondeploy.”,<\/span><\/span><\/span><\/p>\n TEAM CLOAK”: “Priority.Team: 75% Chance to Dodge 66% of direct damage. Double damage on next attack. cooldown: cooldown.”,<\/span><\/span><\/span><\/p>\n HOWL”: “Priority.Team: Increase speed 20% 6 attacks, 3 turns. Increase damage 30% 6 attacks, 3 turns. cooldown: cooldown.”,<\/span><\/span><\/span><\/p>\n INSTANT DEFENSE SHATTERING STRIKE”: “Priority.Target highest HP: remove shields. Attack damage.”,<\/span><\/span><\/span><\/p>\n INSTANT REND”: “Priority.Target opponent with most positive effects: remove shields. Attack damage.Cooldown: cooldown. Delay: cooldownondeploy.”,<\/span><\/span><\/span><\/p>\n BRISTLING STUN”: “Priority.Target highest damage opponent: remove attack and critical increases. Reduce damage 75% 4 attacks, 2 turns and critical chance 100% 4 attacks, 2 turns. 100% chance to stun 1 turn.Self: Cleanse.Cooldown: cooldown.”,<\/span><\/span><\/span><\/p>\n SHELTERING IMPACT”: “Priority.Target highest damage opponent: attack damage.Self: Cleanse. Heal 2x damage stat.Cooldown: cooldown.”,<\/span><\/span><\/span><\/p>\n SWAP IN ARMORED WOUND”: “DoT .25x target’s max HP, 2 turns. Self: Increase damage 50% 4 attacks, 2 turns. Unable to Swap 2 turns.”,<\/span><\/span><\/span><\/p>\n SWAP IN DISARMING STRIKE”: “Reduce armor 100 5 attacks, 3 turns. Attack damage.Self:Unable to Swap 2 turns.”,<\/span><\/span><\/span><\/p>\n SWAP IN CUNNING IMPACT”: “Priority.Remove damage and critical increases. Reduce damage 50% and Critical chance 100% 2 attacks, 1 turn. Self:Unable to Swap 2 turns.”,<\/span><\/span><\/span><\/p>\n TAUNTING DEFENSE”: “Priority.Self: Increase Shields and Armor 50% 4 attacks, 2 turns. Taunt.Cooldown: cooldown.”,<\/span><\/span><\/span><\/p>\n RETREAT”: “Priority. Cleanse. Automatic Swap. “,<\/span><\/span><\/span><\/p>\n BERSERK CLAWED REVENGEOFF”: “Priority. Target all opponents: attack damage, bypassing Dodge.Self: sacrifice 33% max HP. Unable to Swap 1 turn.Cooldown: cooldown.”,<\/span><\/span><\/span><\/p>\n BERSERK CLAWED REVENGEON”: “Priority. Target all opponents: attack damage, bypassing Dodge.Cooldown: cooldown.”,<\/span><\/span><\/span><\/p>\n BERSERK BITING REVENGEOFF”: “Target highest HP: remove shields. Attack damage, bypassing Armor.Self: sacrifice 33% max HP. Unable to Swap 1 turn.Cooldown: cooldown.”,<\/span><\/span><\/span><\/p>\n BERSERK BITING REVENGEON”: “Target highest HP: remove shields. Attack damage, bypassing Armor.Cooldown: cooldown.”,<\/span><\/span><\/span><\/p>\n EVASIVE HUNT”: “Priority. Self: Increase damage 50% 4 attacks, 2 turns. Increase speed 25% 2 attacks, 1 turn. 100% Chance to Dodge 100% of direct damage 2 attacks, 1 turn.Cooldown: cooldown.”,<\/span><\/span><\/span><\/p>\n SWIFT WOUNDING SWAP IN”: “Target highest speed: attack damage, bypassing dodge. Increase speed 25% 2 attacks, 1 turn. DoT .15x target’s max HP, 2 turns. Self Unable to Swap 2 turns.”,<\/span><\/span><\/span><\/p>\n DISARMING COUNTER STRIKE”: “Attack damage. Reduce armor 25% 2 attacks, 2 turns.”,<\/span><\/span><\/span><\/p>\n COUNTER HOWL”: “Self: increased damage and Speed \u200b\u200b10% 4 attacks, 2 turns.”,<\/span><\/span><\/span><\/p>\n DISARMING LOCKDOWN ON ESCAPE”: “Target opponent: unable to Swap 1 turn. Reduce armor 100% 4 attacks, 2 turns. “,<\/span><\/span><\/span><\/p>\n CHALLENGING HOWL ON ESCAPE”: “Target opponent: unable to Swap 1 turn. Increase speed and damage 50% 4 attacks, 2 turns. Attack damage. “<\/span><\/span><\/span><\/p>\n There are a LOT of new moves with crazy effects, such as a Cloak for your entire team. This is a move that will be useful for Raids for sure! These moves might be a lot to take in though, and they become more and more confusing name-wise. We hope that they don’t become even more confusing, as it will be a real pain to see what their effects are in battle.<\/span><\/span><\/span><\/p>\n<\/div>\n .<\/p>\n","protected":false},"excerpt":{"rendered":" We have found a ton of new moves to be introduced, and I’m not overexaggerating. Here they are: PRECISE GROUP COUNTER”: ” After receiving and surviving damage:Self: increase Armor 10% 4 attacks, 2 turns.Target all opponents: attack damage, bypassing Dodge. “, SLOWING RESILIENT STRIKE”: “Self:Cleanse damage decreases.Target highest Speed: remove Dodge, Cloak and speed increases. …<\/p>\n