{"id":108112,"date":"2022-10-26T00:16:48","date_gmt":"2022-10-26T00:16:48","guid":{"rendered":"https:\/\/harchi90.com\/marvel-snap-ignored-a-card-game-staple-and-it-worked\/"},"modified":"2022-10-26T00:16:48","modified_gmt":"2022-10-26T00:16:48","slug":"marvel-snap-ignored-a-card-game-staple-and-it-worked","status":"publish","type":"post","link":"https:\/\/harchi90.com\/marvel-snap-ignored-a-card-game-staple-and-it-worked\/","title":{"rendered":"Marvel Snap Ignored A Card Game Staple And It Worked"},"content":{"rendered":"
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Image: Marvel \/ Second Dinner \/ Kotaku<\/figcaption><\/p>\n<\/div>\n

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Marvel Snap<\/em> is a very good card game<\/span> that recently left early access and is now playable on Android, iOS, and Steam. However, unlike basically every other digital card game, snaps<\/em> doesn’t include a mulligan option at the start of the match, letting you ditch some or all of your cards for new cards. But as Ben Brode of developer Second Dinner explained on Twitter, while the lack of a mulligan was a problem with early playtesters, the developers fixed it by making just one tiny change to a single card. <\/p>\n

Released last week after a few months in early access, Marvel Snap<\/em> is a free-to-play card game created by former hearthstone <\/em>director Ben Brode and his new game studio, Second Dinner<\/span>. It’s quickly become one of the most popular mobile games going, and a favorite among some of Kotaku<\/em>‘s staff. I’ve been playing it on and off since the beta and think it might be my favorite digital card game in years thanks to its focus on quick matches, random elements, and small decks. However, as part of this stripped-down approach to a card game, Brode and his team decided early on to not include mulligans. And making that work required one tiny tweak to Quicksilver.<\/p>\n