{"id":142967,"date":"2022-11-29T14:32:18","date_gmt":"2022-11-29T14:32:18","guid":{"rendered":"https:\/\/harchi90.com\/crisis-core-final-fantasy-vii-reunion-is-a-great-remaster-of-an-awkward-2007-spinoff\/"},"modified":"2022-11-29T14:32:18","modified_gmt":"2022-11-29T14:32:18","slug":"crisis-core-final-fantasy-vii-reunion-is-a-great-remaster-of-an-awkward-2007-spinoff","status":"publish","type":"post","link":"https:\/\/harchi90.com\/crisis-core-final-fantasy-vii-reunion-is-a-great-remaster-of-an-awkward-2007-spinoff\/","title":{"rendered":"Crisis Core: Final Fantasy VII Reunion Is a Great Remaster of an Awkward 2007 Spinoff"},"content":{"rendered":"
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Image: Push Square<\/em><\/figcaption><\/figure>\n

Crisis Core: Final Fantasy VII Reunion is a really good remaster. We’ve played through the game’s first three chapters on PS5 for the purposes of this preview, and we’re confident in saying that Square Enix has done a fantastic job of bringing the PSP title up to speed. Character models and environmental assets are a massive step up, and performance is buttery smooth at 60 frames per second. Basically, the whole thing’s been elevated to a near Final Fantasy VII Remake level of presentation \u2014 and that’s impressive.<\/p>\n

But for all of its graphical upgrades, Crisis Core can’t hide its unspeakably awkward dialogue direction. If you’re totally new to this spinoff action RPG, you need to understand that Crisis Core was always<\/em> an especially goofy game \u2014 and you could argue that it’s even more noticeable now that the characters look so much more ‘realistic’.<\/p>\n