{"id":149802,"date":"2022-12-06T14:22:58","date_gmt":"2022-12-06T14:22:58","guid":{"rendered":"https:\/\/harchi90.com\/cyberpunk-2077s-multiplayer-mode-was-cancelled-following-its-turbulent-launch\/"},"modified":"2022-12-06T14:22:58","modified_gmt":"2022-12-06T14:22:58","slug":"cyberpunk-2077s-multiplayer-mode-was-cancelled-following-its-turbulent-launch","status":"publish","type":"post","link":"https:\/\/harchi90.com\/cyberpunk-2077s-multiplayer-mode-was-cancelled-following-its-turbulent-launch\/","title":{"rendered":"Cyberpunk 2077’s Multiplayer Mode Was Cancelled Following Its Turbulent Launch"},"content":{"rendered":"
Cyberpunk 2077 developer CD Projekt Red has revealed that the game’s multiplayer mode was scrapped due to the game’s turbulent launch.<\/p>\n
During an interview with Eurogamer, Philipp Weber (who was a senior quest designer and coordinator on Cyberpunk 2077) revealed how development shifted to focus on fixing what was there instead of adding new features.<\/p>\n
\u201cWe really needed to look at what were the priorities for Cyberpunk [after it launched],\u201d he said. \u201cThe priority was that the main experience will run for the people in a really good state, and essentially, the switch of priorities meant that other R&D projects had to go away. With Cyberpunk, we wanted to do many things at the same time, and we just needed to really focus and say, ‘Okay, what’s the important part? Yeah, we will make that part really good.’\u201d<\/p>\n