{"id":152295,"date":"2022-12-09T00:48:15","date_gmt":"2022-12-09T00:48:15","guid":{"rendered":"https:\/\/harchi90.com\/bend-studio-distances-itself-from-former-director-after-twitter-rant-about-critical-reception\/"},"modified":"2022-12-09T00:48:15","modified_gmt":"2022-12-09T00:48:15","slug":"bend-studio-distances-itself-from-former-director-after-twitter-rant-about-critical-reception","status":"publish","type":"post","link":"https:\/\/harchi90.com\/bend-studio-distances-itself-from-former-director-after-twitter-rant-about-critical-reception\/","title":{"rendered":"Bend Studio Distances Itself From Former Director After Twitter Rant About Critical Reception"},"content":{"rendered":"
\n

Days Gone developer says it doesn’t share John Garvin’s view on why it was poorly received.<\/p>\n

A statement from Bend Studios on twitter<\/a> has addressed the recent outburst from the Days Gone director, who blamed \u201cwoke reviewers\u201d \u200b\u200bfor its critical reception.<\/p>\n

\u201cWe are aware of the comments made by our previous Creative Director on Days Gone regarding his personal view on the critical reception of our intellectual property,\u201d it confirmed. \u201cBend Studio does not share his sentiment, nor does it reflect the views of our team.\u201d<\/p>\n

\n

pic.twitter.com\/BgnMUgqyN8<\/a><\/p>\n

\u2014 Bend Studio (@BendStudio) December 8, 2022<\/a><\/p><\/blockquote>\n

\n

Garvin’s recent Twitter outburst (which has since been deleted) laid the blame squarely at reviewers who \u201ccouldn’t handle a gruff white biker looking at his date’s ass\u201d.<\/p>\n

Additionally, he blamed technical issues as well as streaming and frame rate issues.<\/p>\n

\u201cOur studio is immensely proud of the work we accomplished on Days Gone and are thankful to every developer who poured their heart and soul into it,\u201d continued the studio. \u201cWe are incredibly humbled by the support of our Days Gone community and we will continue to share your enthusiasm for our world and characters as we look toward the future.\u201d<\/p>\n

This isn’t the first time Garvin has expressed some pretty controversial opinions. In fact, by his own admission, he was fired from Bend for being \u201ca disruptive personality\u201d.<\/p>\n

Just last year, he told gamers that if you love a game, you should \u201cbuy it at full f**king price. He also said that people shouldn’t be upset if they don’t get a sequel to a game if they aren’t willing to pay full price for it.<\/p>\n

After departing Bend Studio, Garvin has since teamed up with Michael Mumbauer to launch Liithos \u2013 a new studio that’s currently working on a AAA web 3.0 title called Ashfall.<\/p>\n