{"id":152407,"date":"2022-12-09T03:22:02","date_gmt":"2022-12-09T03:22:02","guid":{"rendered":"https:\/\/harchi90.com\/nightingale-preview-from-game-awards-2022-survival-crafting-in-style\/"},"modified":"2022-12-09T03:22:02","modified_gmt":"2022-12-09T03:22:02","slug":"nightingale-preview-from-game-awards-2022-survival-crafting-in-style","status":"publish","type":"post","link":"https:\/\/harchi90.com\/nightingale-preview-from-game-awards-2022-survival-crafting-in-style\/","title":{"rendered":"Nightingale preview from Game Awards 2022: ‘Survival-crafting’ in style"},"content":{"rendered":"
\n

Of nightingale<\/em>, players take flight by opening an umbrella. Developers at Inflexion Games, the Edmonton, Alberta-based studio founded in 2018 by BioWare alumni, added this to the unusual fantasy only recently, Neil Thompson, the studio’s art director, told Polygon.<\/p>\n

But it may yet become something of a badge, or other marker, helping curious gamers identify or understand something that has a touch of high concept to it. nightingale, <\/em>shown in a two-minute trailer during The Game Awards 2022 on Thursday, is taken from the Victorian era, but it’s definitely not steampunk; and it’s a \u201cshared-world survival crafting\u201d role-playing game, but it’s not a massively multiplayer online game.<\/p>\n

\u201cWe’ve made Dragon Age as a dark, medieval fantasy game, and we’ve made Mass Effect as a high science-fiction game,\u201d said Aaryn Flynn, Inflexion’s chief executive and BioWare’s former general manager. (He also has developer credits on Jade Empire<\/em> <\/em>and Dragon Age: Origins<\/em>.) \u201cBut we started off wanting to build this kind of Victorian-era contemporary fantasy, with magic, [that] kind of a setting. And then we saw it, [and] we navigated our way toward the right gameplay for that.\u201d<\/p>\n

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Realmwalkers are humans who explore ‘The Fae Lands’ through the use of portals, seen here.<\/figcaption>Image: Inflexion Games<\/cite><\/p>\n

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Of nightingale<\/em>, first revealed at last year’s Game Awards, players will create a human character from the year 1889 in an alternate history, where humans have learned and developed magic alongside technology of the day. In this timeline, adventurers called \u201cRealmwalkers\u201d have journeyed from Earth to the \u201cLands of Fae,\u201d a magical plane of existence, and are returning to report on their exploits. <\/p>\n

But a cataclysmic event collapses the portals between the two worlds, scattering humanity and trapping its remnants in the Lands. They must survive, become skilled Realmwalkers themselves, and reach the city of Nightingale, founded by their forebears as a human outpost for the study of magic.<\/p>\n

If all of that sounds like the premise for an MMO, you are not alone; the developers for a long time looked at this game as just that, said Leah Summers, Inflexion’s director of production. The systems they were working with, however, weren’t a good fit for a studio their size (nightingale<\/em>‘s team comprises about 100 developers). But the crafting and survival gameplay that Summers’ team had worked up was too intriguing to throw out in a wholesale change of direction to a more traditional narrative RPG.<\/p>\n

\u201cThe biggest conversation we’ve had when it comes to our survival players is the idea of \u200b\u200baccessibility,\u201d Summers said. \u201cYou have Valheim<\/em> <\/em>coming out, where, it’s not really that hardcore survival; it’s quite accessible, and so some of the bigger conversations we have are, What kind of challenge do we want in our game? How do we want to challenge our players?<\/em> In an MMO, how you think about combat, or hordes, are a little bit different than the solo experience. We want to build in a lot more opportunity for players to solve these challenges with our survival crafting.\u201d<\/p>\n

So for those wondering, Can I solo it?<\/em> the answer is a plain yes. nightingale, <\/em>launching in early access on Windows PC sometime in the first half of 2023, <\/em>is designed to be a single-player game, with some PvE elements for invited collaborators. The core loop is to explore, discover, harvest, and craft, with combat and action figuring in throughout the journey. <\/p>\n

To ensure a uniform experience while still tuning a game to a player’s strengths (or away from their weaknesses), Inflexion is introducing a modifier called \u201cRealm Cards,\u201d which are an opportunity for players to draw and set broad parameters for what they are about to encounter. \u201cIt’s the biome, it’s the kind of creatures and structures you’ll find in there,\u201d Flynn told media during Monday’s presentation. \u201cSo you can buff your character up going in there, you can debuff what’s on the other side, you can give yourself unique attributes and unique benefits [by] playing certain realm cards.\u201d<\/p>\n

Thompson, the art director, said Realm Cards emerged early in nightingale<\/em>‘s development. \u201cI think we all instantly felt that it would be a big differentiator, if we could make it work,\u201d he said. Rather than setting variable difficulty levels (and balancing all of them), Realm Cards would give players a leg up on the next chapter of their encounter, or at least give them peace of mind that a particularly nettlesome adversary probably won’t appear.<\/p>\n

\u201cThe thing that surprised us is how flexible [Realm Cards] are getting for us,\u201d Flynn said, pointing to the closed alpha tests that Summers has administered since October. \u201cHow many different combinations and things players get to do to create that meta, so that players can find interesting ways to solve problems for themselves, in the instance, and from there comes the survival crafting strategies and tactics.\u201d<\/p>\n

At first blush, nightingale <\/em>would compare well to Fallout 76<\/em>, another large-scale, survive-and-craft role-playing game whose creators also rejected the MMO label. However, Flynn said the game will feature encounters that are balanced for two or three players (against AI enemies), but not quite raid-level. \u201cWe want to make sure that the vast majority of our content is enjoyable to the single player,\u201d Flynn said. Groups of players will be able to combine their Realm Cards to create an instance of greater difficulty, if they find themselves up for it. Obviously, this will lead to better rewards.<\/p>\n

the heroes of nightingale <\/em>are all custom, drawing from all ethnicities, identities, and representations, Flynn said. This of course means customizations galore in the costuming, especially when people are taking their morning constitutional across The Fae Lands in a waistcoat and top hat, or a bonnet and bustle. Or the umbrella\/glider; Summers said alpha players are already asking if they can have a special umbrella skin noting their participation in the game’s early development.<\/p>\n

\u201cI think we’ve always been quite clear and committed to, This is what <\/em>nightingale is, with its ‘gaslamp’ fantasy<\/em>,\u201d she recalled. \u201cI think when we started to think about more of the survival aspect, we had conversations like, Well, you’re gonna look pretty fancy surviving<\/em>\u201d<\/p>\n

nightingale <\/em>so far is only planned for Windows PC. Inflexion Games imagines an early access period of roughly a year, Flynn said, before a full launch. Console versions will be considered later.<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"

Of nightingale, players take flight by opening an umbrella. Developers at Inflexion Games, the Edmonton, Alberta-based studio founded in 2018 by BioWare alumni, added this to the unusual fantasy only recently, Neil Thompson, the studio’s art director, told Polygon. But it may yet become something of a badge, or other marker, helping curious gamers identify …<\/p>\n

Nightingale preview from Game Awards 2022: ‘Survival-crafting’ in style<\/span> Read More »<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"site-sidebar-layout":"default","site-content-layout":"default","ast-global-header-display":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true},"categories":[4],"tags":[],"jetpack_publicize_connections":[],"yoast_head":"\nNightingale preview from Game Awards 2022: 'Survival-crafting' in style - harchi90<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/news.google.com\/__i\/rss\/rd\/articles\/CBMiVmh0dHBzOi8vd3d3LnBvbHlnb24uY29tL2dhbWUtYXdhcmRzLXRnYS8yMzUwMDY4NS9uaWdodGluZ2FsZS1yZWxlYXNlLWRhdGUtZWFybHktYWNjZXNz0gFjaHR0cHM6Ly93d3cucG9seWdvbi5jb20vcGxhdGZvcm0vYW1wL2dhbWUtYXdhcmRzLXRnYS8yMzUwMDY4NS9uaWdodGluZ2FsZS1yZWxlYXNlLWRhdGUtZWFybHktYWNjZXNz?oc=5\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Nightingale preview from Game Awards 2022: 'Survival-crafting' in style - harchi90\" \/>\n<meta property=\"og:description\" content=\"Of nightingale, players take flight by opening an umbrella. 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But it may yet become something of a badge, or other marker, helping curious gamers identify … Nightingale preview from Game Awards 2022: ‘Survival-crafting’ in style Read More »","og_url":"https:\/\/news.google.com\/__i\/rss\/rd\/articles\/CBMiVmh0dHBzOi8vd3d3LnBvbHlnb24uY29tL2dhbWUtYXdhcmRzLXRnYS8yMzUwMDY4NS9uaWdodGluZ2FsZS1yZWxlYXNlLWRhdGUtZWFybHktYWNjZXNz0gFjaHR0cHM6Ly93d3cucG9seWdvbi5jb20vcGxhdGZvcm0vYW1wL2dhbWUtYXdhcmRzLXRnYS8yMzUwMDY4NS9uaWdodGluZ2FsZS1yZWxlYXNlLWRhdGUtZWFybHktYWNjZXNz?oc=5","og_site_name":"harchi90","article_published_time":"2022-12-09T03:22:02+00:00","og_image":[{"url":"https:\/\/cdn.vox-cdn.com\/thumbor\/X0Ike5fw7D7ZJSvN5TIxKAxg274=\/0x0:3530x1848\/fit-in\/1200x630\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/24277265\/Nightingale_1.png"}],"author":"islamlacoste58","twitter_card":"summary_large_image","twitter_image":"https:\/\/cdn.vox-cdn.com\/thumbor\/X0Ike5fw7D7ZJSvN5TIxKAxg274=\/0x0:3530x1848\/fit-in\/1200x630\/cdn.vox-cdn.com\/uploads\/chorus_asset\/file\/24277265\/Nightingale_1.png","twitter_misc":{"Written by":"islamlacoste58","Est. reading time":"5 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"https:\/\/harchi90.com\/nightingale-preview-from-game-awards-2022-survival-crafting-in-style\/","url":"https:\/\/news.google.com\/__i\/rss\/rd\/articles\/CBMiVmh0dHBzOi8vd3d3LnBvbHlnb24uY29tL2dhbWUtYXdhcmRzLXRnYS8yMzUwMDY4NS9uaWdodGluZ2FsZS1yZWxlYXNlLWRhdGUtZWFybHktYWNjZXNz0gFjaHR0cHM6Ly93d3cucG9seWdvbi5jb20vcGxhdGZvcm0vYW1wL2dhbWUtYXdhcmRzLXRnYS8yMzUwMDY4NS9uaWdodGluZ2FsZS1yZWxlYXNlLWRhdGUtZWFybHktYWNjZXNz?oc=5","name":"Nightingale preview from Game Awards 2022: 'Survival-crafting' in style - harchi90","isPartOf":{"@id":"https:\/\/harchi90.com\/#website"},"datePublished":"2022-12-09T03:22:02+00:00","dateModified":"2022-12-09T03:22:02+00:00","author":{"@id":"https:\/\/harchi90.com\/#\/schema\/person\/0689156e87fbe869f0e5efdeef200d5b"},"breadcrumb":{"@id":"https:\/\/news.google.com\/__i\/rss\/rd\/articles\/CBMiVmh0dHBzOi8vd3d3LnBvbHlnb24uY29tL2dhbWUtYXdhcmRzLXRnYS8yMzUwMDY4NS9uaWdodGluZ2FsZS1yZWxlYXNlLWRhdGUtZWFybHktYWNjZXNz0gFjaHR0cHM6Ly93d3cucG9seWdvbi5jb20vcGxhdGZvcm0vYW1wL2dhbWUtYXdhcmRzLXRnYS8yMzUwMDY4NS9uaWdodGluZ2FsZS1yZWxlYXNlLWRhdGUtZWFybHktYWNjZXNz?oc=5#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/news.google.com\/__i\/rss\/rd\/articles\/CBMiVmh0dHBzOi8vd3d3LnBvbHlnb24uY29tL2dhbWUtYXdhcmRzLXRnYS8yMzUwMDY4NS9uaWdodGluZ2FsZS1yZWxlYXNlLWRhdGUtZWFybHktYWNjZXNz0gFjaHR0cHM6Ly93d3cucG9seWdvbi5jb20vcGxhdGZvcm0vYW1wL2dhbWUtYXdhcmRzLXRnYS8yMzUwMDY4NS9uaWdodGluZ2FsZS1yZWxlYXNlLWRhdGUtZWFybHktYWNjZXNz?oc=5"]}]},{"@type":"BreadcrumbList","@id":"https:\/\/news.google.com\/__i\/rss\/rd\/articles\/CBMiVmh0dHBzOi8vd3d3LnBvbHlnb24uY29tL2dhbWUtYXdhcmRzLXRnYS8yMzUwMDY4NS9uaWdodGluZ2FsZS1yZWxlYXNlLWRhdGUtZWFybHktYWNjZXNz0gFjaHR0cHM6Ly93d3cucG9seWdvbi5jb20vcGxhdGZvcm0vYW1wL2dhbWUtYXdhcmRzLXRnYS8yMzUwMDY4NS9uaWdodGluZ2FsZS1yZWxlYXNlLWRhdGUtZWFybHktYWNjZXNz?oc=5#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/harchi90.com\/"},{"@type":"ListItem","position":2,"name":"Nightingale preview from Game Awards 2022: ‘Survival-crafting’ in style"}]},{"@type":"WebSite","@id":"https:\/\/harchi90.com\/#website","url":"https:\/\/harchi90.com\/","name":"harchi90","description":"Just another WordPress site","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/harchi90.com\/?s={search_term_string}"},"query-input":"required name=search_term_string"}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/harchi90.com\/#\/schema\/person\/0689156e87fbe869f0e5efdeef200d5b","name":"islamlacoste58","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/harchi90.com\/#\/schema\/person\/image\/","url":"https:\/\/secure.gravatar.com\/avatar\/5bf7491076e3822b8e0de7b1f9364d75?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/5bf7491076e3822b8e0de7b1f9364d75?s=96&d=mm&r=g","caption":"islamlacoste58"},"sameAs":["http:\/\/harchi90.com"],"url":"https:\/\/harchi90.com\/author\/islamlacoste58\/"}]}},"jetpack_featured_media_url":"","jetpack-related-posts":[{"id":66392,"url":"https:\/\/harchi90.com\/tower-of-fantasy-update-1-5-brings-the-artificial-island-home-crafting-and-more-next-week\/","url_meta":{"origin":152407,"position":0},"title":"Tower of Fantasy update 1.5 brings the Artificial Island, home crafting, and more next week","date":"September 5, 2022","format":false,"excerpt":"Tower of Fantasy is getting a large update with its 1.5 patch, bringing an entirely new zone called the Artificial Island and a host of new features to the game, as well as new bosses, characters, weapons, Simulacra, and more. 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