{"id":163558,"date":"2022-12-20T21:08:58","date_gmt":"2022-12-20T21:08:58","guid":{"rendered":"https:\/\/harchi90.com\/escape-from-tarkov-goes-dungeon-crawling-in-dark-and-darker\/"},"modified":"2022-12-20T21:08:58","modified_gmt":"2022-12-20T21:08:58","slug":"escape-from-tarkov-goes-dungeon-crawling-in-dark-and-darker","status":"publish","type":"post","link":"https:\/\/harchi90.com\/escape-from-tarkov-goes-dungeon-crawling-in-dark-and-darker\/","title":{"rendered":"Escape From Tarkov goes dungeon-crawling in Dark And Darker"},"content":{"rendered":"
The skeleton-smashing and lock-picking action of first-person dungeon-crawlers combines with the PvPvE tension of Escape From Tarkov in Dark And Darker, which currently has a free alpha playtest running. Alone or with a party of pals, you head into dungeons to mash AI-controlled monsters and fill your pockets with loot. Other players are out there doing the same, and might come to claim your goodies, especially as you’re all competing for the limited escape portals that let you keep your shinies. It’s an interesting one, and doing well on both Steam and Twitch.<\/p>\n
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So, pick from your usual dungeon-crawling classes (Fighter, Barbarian, Rogue, Ranger, Wizard, and Cleric, each doing what you’d expect from a fantasy dungeon-crawler), and set out to dungeon-crawl in the traditional dungeon -crawling way. Swing swords, throw knives, cast spells, pling arrows, use abilities, loot corpses, dodge environmental traps, pick locks, chug potions, open chests, and grab new swords and hats and shoes and such. The combat did not feel interesting or good to me, but this is still relatively early in development. And you can bring your pals, which is nice. You really will need your pals.<\/p>\n
While you’re fighting monsters and nabbing loot, other players are doing the same in the same dungeon. You might bump into them. They certainly might attempt to murder you. Murder you then steal your stuff. It’s a shame that it doesn’t have voice chat at the moment, because the ability to stress that “no no genuinely I’m friendly I swear I won’t murder you” greatly expands the social possibilities\u2014and makes betrayals all the more sweet Either way, players are slowly pushed closer together by a battle royale-style shrinking circle of death.<\/p>\n