{"id":166475,"date":"2022-12-23T20:29:15","date_gmt":"2022-12-23T20:29:15","guid":{"rendered":"https:\/\/harchi90.com\/ps5-soars-in-japan-after-sony-said-stock-issues-are-resolved\/"},"modified":"2022-12-23T20:29:15","modified_gmt":"2022-12-23T20:29:15","slug":"ps5-soars-in-japan-after-sony-said-stock-issues-are-resolved","status":"publish","type":"post","link":"https:\/\/harchi90.com\/ps5-soars-in-japan-after-sony-said-stock-issues-are-resolved\/","title":{"rendered":"PS5 Soars in Japan After Sony Said Stock Issues Are Resolved"},"content":{"rendered":"
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Image: Push Square<\/em><\/figcaption><\/figure>\n

PS5’s performance in Japan was meme-worthy for a good while, but fresh from claiming it’s resolved the system’s stock issues, the console is on wastage<\/em> of late. To clarify: it’s still a million miles away from the substantially more successful Nintendo Switch \u2013 that’s not even up for discussion. But it’s doing a helluva<\/em> lot better, which is worth pointing out.<\/p>\n

For the period spanning 12th December through 18th December, the PlayStation maker sold over 70,000 new-gen consoles to consumers, which is a very respectable number. To put it into perspective, Nintendo shifted over 170,000 Switch systems, so Sony’s still a long<\/em> way behind \u2013 but this is not the complete butt-stomping we’ve become accustomed to.<\/p>\n

There are signs that software sales are improving, too. For example, the big new release of the week, Crisis Core: Final Fantasy VII Reunion, sold best on PS5, with 54,522 units. In fact, all three versions of the game did well: the PS4 edition sold 53,481 units and the Switch port managed 48.527 units \u2013 a pretty good result for Square Enix, we reckon.<\/p>\n

Sony recently promised that it had resolved PS5’s stock issues, and said that it would increase supply to its native Japan. That’s certainly being reflected in the numbers, and it’s nice to see the platform holder enjoying a little more success in its domestic territory of late. Let’s hope it can maintain these numbers moving forwards.<\/p>\n

Software Sales<\/h2>\n
    \n
  1. [NSW] Pokemon Scarlet \/ Pokemon Violet (The Pokemon Company, 11\/18\/22) \u2013 260,784 (3,963,266)<\/li>\n
  2. [NSW] Splatoon 3 (Nintendo, 09\/09\/22) \u2013 68,927 (3,566,641)<\/li>\n
  3. [PS5] Crisis Core: Final Fantasy VII Reunion (Square Enix, 12\/13\/22) \u2013 54,522 (New)<\/li>\n
  4. [PS4] Crisis Core: Final Fantasy VII Reunion (Square Enix, 12\/13\/22) \u2013 53,481 (New)<\/li>\n
  5. [NSW] Crisis Core: Final Fantasy VII Reunion (Square Enix, 12\/13\/22) \u2013 48.527 (New)<\/li>\n
  6. [NSW] Nintendo Switch Sports (Nintendo, 04\/29\/22) \u2013 33,006 (843,257)<\/li>\n
  7. [NSW] Dragon Quest Treasures (Square Enix, 12\/09\/22) \u2013 31,656 (175,306)<\/li>\n
  8. [NSW] Minecraft (Microsoft, 06\/21\/18) \u2013 23,343 (2,922,071)<\/li>\n
  9. [NSW] Mario Kart 8 Deluxe (Nintendo, 04\/28\/17) \u2013 22,740 (4,972,488)<\/li>\n
  10. [NSW] Mario + Rabbids Sparks of Hope (Nintendo, 09\/09\/22) \u2013 15,060 (46,173)<\/li>\n
  11. [NSW] Super Smash Bros. Ultimate (Nintendo, 12\/07\/18) \u2013 12,598 (5,043,043)<\/li>\n
  12. [PS5] Horizon Forbidden West (SIE, 02\/18\/22) \u2013 12,092 (130.031)<\/li>\n
  13. [NSW] Taiko no Tatsujin: Rhythm Festival (Bandai Namco, 09\/22\/22) \u2013 11,522 (95,086)<\/li>\n
  14. [NSW] Mario Party Superstars (Nintendo, 10\/29\/21) \u2013 11,231 (1,092,131)<\/li>\n
  15. [NSW] Ishu Saikyou Ou Zukan: Battle Colosseum (Nippon Columbia, 12\/15\/22) \u2013 11,201 (New)<\/li>\n
  16. [NSW] Kirby and the Forgotten Land (Nintendo, 03\/25\/22) \u2013 11,124 (949,632)<\/li>\n
  17. [NSW] Animal Crossing: New Horizons (Nintendo, 03\/20\/20) \u2013 10,142 (7,377,389)<\/li>\n
  18. [NSW] Ace Angler: Fishing Spirits (Bandai Namco, 10\/27\/22) \u2013 9,485 (64,150)<\/li>\n
  19. [NSW] Momotaro Dentetsu: Showa, Heisei, Reiwa mo Teiban! (Konami, 11\/19\/20) \u2013 9,348 (2,762,507)<\/li>\n
  20. [NSW] FIFA 23 Legacy Edition (EA, 09\/30\/22) \u2013 8,011 (50,742)<\/li>\n
  21. [PS5] Gran Turismo 7 (SIE, 03\/04\/22) \u2013 7,864 (206,233)<\/li>\n
  22. [NSW] Super Mario 3D World + Bowser’s Fury (Nintendo, 02\/12\/21) \u2013 4,724 (1,099,254)<\/li>\n
  23. [NSW] Dragon Quest X: Rise of the Five Tribes Offline (Square Enix, 09\/15\/22) \u2013 4,463 (245,782)<\/li>\n
  24. [NSW] Clubhouse Games: 51 Worldwide Classics (Nintendo, 06\/05\/20) \u2013 4,425 (1,046,047)<\/li>\n
  25. [NSW] Ring Fit Adventure (Nintendo, 10\/18\/19) \u2013 4,250 (3,312,038)<\/li>\n
  26. [NSW] The Legend of Zelda: Breath of the Wild (Nintendo, 03\/03\/17) \u2013 3,941 (2,107,932)<\/li>\n
  27. [NSW] One Piece: Pirate Warriors 4 (Bandai Namco, 03\/26\/20) \u2013 3,853 (181,216)<\/li>\n
  28. [NSW] Puyo Puyo Tetris 2 Special Price (SEGA, 11\/17\/22) \u2013 3,561 (13,233)<\/li>\n
  29. [NSW] Sonic Frontiers (SEGA, 11\/08\/22) \u2013 3,940 (45,761)<\/li>\n
  30. [NSW] Super Mario Maker 2 (Nintendo, 06\/28\/19) \u2013 3,372 (1,258,486)<\/li>\n<\/ol>\n

    Hardware Sales<\/h2>\n
      \n
    1. Switch OLED Model \u2013 97,909 (3,488,037)<\/li>\n
    2. PS5 \u2013 64,420 (2,000,593)<\/li>\n
    3. Switch \u2013 47,125 (19,005,911)<\/li>\n
    4. Switch Lite \u2013 28,049 (5,066,543)<\/li>\n
    5. PS5 Digital Edition \u2013 6,076 (307,977)<\/li>\n
    6. PS4 \u2013 3,161 (7,838,883)<\/li>\n
    7. Xbox Series S \u2013 875 (225,206)<\/li>\n
    8. New 2DS LL (including 2DS) \u2013 48 (1,189,473)<\/li>\n
    9. Xbox Series X \u2013 35 (172,080)<\/li>\n<\/ol>\n<\/div>\n