Kotaku<\/em> reached out to Capcom to ask about its policies on fan projects, but did not receive a response by the time of publication.<\/p>\n\u201cI was personally a bit surprised by Capcom’s decision. But hey, we were using [their] toys to create a free game, which was already creating a lot of visibility,\u201d said Croft in the video. \u201cSo it’s okay. We can understand the cancellation.\u201d <\/p>\n
Read More:<\/strong> remastering resident Evil<\/em> Games Kept This Indie Developer From Giving Up<\/span><\/p>\nThe developers’ announcements in their Discord were significantly less genial. \u201c[Capcom] canceled it out of pure evil, since there are no signs that an official Code: Veronica<\/em> is coming from them,\u201d Briins wrote on the server. He also posted a meme<\/a><\/span> that compared Capcom to Nintendo, which has a reputation for informing their copyrights aggressively.<\/p>\nThe team will no longer be working on the resident Evil<\/em> remakes, but they intend to continue developing games. \u201cWe will continue a new project that will have a story inspired by Code: Veronica <\/em>but without copyright problems.\u201d<\/p>\n<\/div>\n