{"id":180252,"date":"2023-01-08T01:10:09","date_gmt":"2023-01-08T01:10:09","guid":{"rendered":"https:\/\/harchi90.com\/valorant-lotus-map-callouts-and-locations-you-should-know\/"},"modified":"2023-01-08T01:10:09","modified_gmt":"2023-01-08T01:10:09","slug":"valorant-lotus-map-callouts-and-locations-you-should-know","status":"publish","type":"post","link":"https:\/\/harchi90.com\/valorant-lotus-map-callouts-and-locations-you-should-know\/","title":{"rendered":"Valorant Lotus map callouts and locations you should know"},"content":{"rendered":"
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There’s a lot to learn.<\/p>\n<\/div>\n

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Valorant’s ninth map Lotus could be the most complex battleground Riot Games has released yet.<\/p>\n

The map is vast, and has unique elements including rotating doors, a breakable wall that opens a path, and a silent drop that’s sure to catch players by surprise.<\/p>\n

In addition to these exclusive features, the map has three sites, similar to Haven.<\/p>\n

To get players up to speed, we’ve put together all the callouts and locations that are crucial for communication and strategies on Lotus.<\/p>\n


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Here are all the callouts and locations on Lotus<\/strong><\/h2>\n
Screenshot by Nigel Zalamea\/ONE Esports<\/figcaption><\/figure>\n

At the start of each round, attackers have three lanes they could take control of \u2014 C lobby, B pillars, and the A root\/A rubble area. The tricky task for attackers is that they need to clear a lot of ground to reach any one of the three spike sites.<\/p>\n

Defenders, on the other hand, have many areas to play around with since more of the map will be accessible to them before the start of the round.<\/p>\n

The difficulty however, is that rotating from A to C, and C to A, will take a while because of the map’s large size. To shorten the distance, they will have to go through the rotating doors at mid.<\/p>\n

Attacker side spawn<\/strong><\/h3>\n

The A side portion of the map is the most complex, with the A main area providing the perfect area for long-range gun battles.<\/p>\n

However, once the attacking team makes their way closer to the site, the encounters shift to close-quarters-combat.<\/p>\n

All three unique elements of Lotus can also be found on A site. Players who shift-walk from A top to A drop will not create an audible drop sound. The breakable wall\/door can be found on A main, which leads directly to A link \u2014 a fast-track to the B site.<\/p>\n

There’s also the interactive rotating door between A main and A rubble. Attackers can take this path as a shortcut to the A site.<\/p>\n

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  • a lobby<\/li>\n
  • a root<\/li>\n
  • a rubble<\/li>\n
  • a door<\/li>\n<\/ul>\n

    The B side of Lotus is the least complicated, with both teams having a direct path to the B site. Players should be careful of sudden rotations since the B site has many openings from A and C.<\/p>\n