{"id":182317,"date":"2023-01-10T05:58:01","date_gmt":"2023-01-10T05:58:01","guid":{"rendered":"https:\/\/harchi90.com\/weapon-durability-in-dead-island-2-is-a-useful-instrument-for-dambuster-studios\/"},"modified":"2023-01-10T05:58:01","modified_gmt":"2023-01-10T05:58:01","slug":"weapon-durability-in-dead-island-2-is-a-useful-instrument-for-dambuster-studios","status":"publish","type":"post","link":"https:\/\/harchi90.com\/weapon-durability-in-dead-island-2-is-a-useful-instrument-for-dambuster-studios\/","title":{"rendered":"Weapon Durability In Dead Island 2 Is A Useful ‘Instrument’ For Dambuster Studios"},"content":{"rendered":"
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Weapon durability and its application in games have long been hot topics amongst players. Some love it, some are fine with it, and others hate it. And those feelings vary depending on who you are talking to about this topic. I think of games like The Legend of Zelda: Breath of the Wild when someone brings up weapon durability, as it was a hotly debated aspect of its release (I didn’t mind it at all, personally). <\/p>\n

Love it or hate it, weapon durability is a feature that will likely never go away in games, and that’s okay because when it’s done right, it can be a helpful way to push players toward something new. In 2011’s Dead Island, weapon durability was a big part of the experience, and that feature will return in Dead Island 2 when it hits PlayStation and Xbox consoles, and PC, on April 28. As for why, it’s because developer Dambuster Studios finds it to be a useful instrument in guiding players.<\/p>\n