{"id":182757,"date":"2023-01-10T16:47:07","date_gmt":"2023-01-10T16:47:07","guid":{"rendered":"https:\/\/harchi90.com\/unpacking-the-controversial-change-thats-infuriated-fans\/"},"modified":"2023-01-10T16:47:07","modified_gmt":"2023-01-10T16:47:07","slug":"unpacking-the-controversial-change-thats-infuriated-fans","status":"publish","type":"post","link":"https:\/\/harchi90.com\/unpacking-the-controversial-change-thats-infuriated-fans\/","title":{"rendered":"Unpacking the controversial change that’s infuriated fans"},"content":{"rendered":"
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The best Dungeons & Dragons<\/u> adventures I’ve ever had \u2014 whether as the Dungeon Master guiding the story or as a player experiencing it \u2014 have been original \u201chomebrew\u201d creations not published by Wizards of the Coast. Sure, they might adapt locations and storylines from official materials and use the game’s core systems, but it’s wholly original content. <\/p>\n

In some cases, the creative process is akin to writing a novel or video game, and some of the best content creators make a living producing and reselling remixes of existing storylines or entire unique adventures. But now, Wizards of the Coast and parent company Hasbro is poised to put major restrictions on this type of content \u2014 and the community is not happy about it.<\/p>\n

\u201c[Wizards of the Coast] has shown that they are the dragon on top of the hoard, willing to burn the thriving village if only to get a few more gold pieces,\u201d an impassioned open letter published January 8 reads. \u201cIt’s time for us to band together as adventurers to defend our village from the terrible wyrm.\u201d<\/p>\n

So how did Wizards of the Coast go from beloved publisher to the villain of the D&D community? Let’s dive in.<\/p>\n

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