{"id":183530,"date":"2023-01-11T11:17:58","date_gmt":"2023-01-11T11:17:58","guid":{"rendered":"https:\/\/harchi90.com\/naughty-dogs-neil-druckmann-wants-to-focus-less-on-cutscenes-and-traditional-narrative\/"},"modified":"2023-01-11T11:17:58","modified_gmt":"2023-01-11T11:17:58","slug":"naughty-dogs-neil-druckmann-wants-to-focus-less-on-cutscenes-and-traditional-narrative","status":"publish","type":"post","link":"https:\/\/harchi90.com\/naughty-dogs-neil-druckmann-wants-to-focus-less-on-cutscenes-and-traditional-narrative\/","title":{"rendered":"Naughty Dog’s Neil Druckmann wants to focus less on cutscenes and ‘traditional narrative’"},"content":{"rendered":"
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The co-president of Naughty Dog says he’d like the studio to focus less on traditional narrative in future projects.<\/p>\n

In a video interview with The Washington Post, Neil Druckmann was asked for his views on narrative storytelling in video games and how it had evolved over the years.<\/p>\n

Druckmann noted that while it could be argued that traditional video game narratives go back to the days of the 1980 video game Adventure, he’s currently more interested in the ways that some newer games tell their story in a less direct manner.<\/p>\n

\u201cI’m more recently intrigued by stuff like Elden Ring and Inside, that don’t rely as much on traditional narrative to tell a story,\u201d he explained.<\/p>\n

\u201cI think some of the best storytelling in The Last of Us \u2013 yes, a lot of it is in the cinematics \u2013 but a lot of it is in the gameplay, and moving around a space, and understanding a history of a space by just looking at it and examining it.<\/p>\n

\u201cTo me that, right now, is some of the best joy I get out of games \u2013 [those] that trust their audience to figure things out, that don’t hold their hand. That’s the stuff I’m really intrigued by going forward.<\/p>\n

On what this may mean for future Naughty Dog projects, Druckmann added: \u201cIt doesn’t mean we will never have dialogue or cutscenes.<\/p>\n

\u201cI think those are tools in your toolbox and it’s about how to use all these different aspects \u2013 some of it from other media, some of it [as] found notes and environmental storytelling.<\/p>\n

\u201cI think there’s a way to push that stuff forward, at least, for the kind of games we make at Naughty Dog. I’m really intrigued \u2013 again, [we\u2019re] never resting on our laurels, and trying something a little bit new, a little bit different, that not everyone’s going to like, but that’s okay.<\/p>\n

\u201cAnd again, it’s stuff that we’re working on now \u2013 I can tell you that the teams are very excited by the different projects we have at Naughty Dog.\u201d<\/p>\n

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Notice:<\/strong> To display this embed please allow the use of Functional Cookies in Cookie Preferences.<\/p>\n<\/div>\n<\/div>\n<\/div>\n

Despite these hints at what may be coming down the line, players shouldn’t expect to hear much about Naughty Dog’s future projects for a while yet. Last week Druckmann suggested the studio will reveal its next game closer to its release than has been the case with its recent titles.<\/p>\n

In an interview with ComicBook, The Last of Us creator said announcing previous games too early had contributed to \u201cwork-life balance issues\u201d at the company.<\/p>\n

Druckmann is the co-writer and co-executive producer on HBO’s TV adaptation of The Last of Us, which is set to premiere on January 15.<\/p>\n

The first reviews of the show started appearing on Tuesday and are widely positive for the most part.<\/p>\n

<\/p>\n

The co-president of Naughty Dog says he’d like the studio to focus less on traditional narrative in future projects. In a video interview with The Washington Post, Neil Druckmann was asked for his views on narrative storytelling in video games and how it had evolved over the years. Druckmann noted that while it could be …<\/p>\n

Naughty Dog’s Neil Druckmann wants to focus less on cutscenes and ‘traditional narrative’<\/span> Read More »<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"site-sidebar-layout":"default","site-content-layout":"default","ast-global-header-display":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true},"categories":[4],"tags":[],"jetpack_publicize_connections":[],"yoast_head":"\nNaughty Dog's Neil Druckmann wants to focus less on cutscenes and 'traditional narrative' - harchi90<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/news.google.com\/__i\/rss\/rd\/articles\/CBMigAFodHRwczovL3d3dy52aWRlb2dhbWVzY2hyb25pY2xlLmNvbS9uZXdzL25hdWdodHktZG9ncy1uZWlsLWRydWNrbWFubi13YW50cy10by1mb2N1cy1sZXNzLW9uLWN1dHNjZW5lcy1hbmQtdHJhZGl0aW9uYWwtbmFycmF0aXZlL9IBAA?oc=5\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Naughty Dog's Neil Druckmann wants to focus less on cutscenes and 'traditional narrative' - harchi90\" \/>\n<meta property=\"og:description\" content=\"The co-president of Naughty Dog says he’d like the studio to focus less on traditional narrative in future projects. 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Speaking to The Washington Post, Druckmann said he's inspired by FromSoftware's minimalist storytelling in last year's Elden Ring.\"I'm more recently intrigued by stuff like Elden\u2026","rel":"","context":"In "Technology"","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":161787,"url":"https:\/\/harchi90.com\/the-last-of-us-part-iii-in-the-works\/","url_meta":{"origin":183530,"position":1},"title":"“The Last of Us Part III” In The Works?","date":"December 19, 2022","format":false,"excerpt":"Sony Interactive Ent., Naughty Dog A new online rumor spread over the past few days indicates that Naughty Dog has begun active development work on \u201cThe Last of Us Part III\u201d. The post-apocalyptic series of games is one of the crown jewels of PlayStation's most-valued exclusive IPs, with the first\u2026","rel":"","context":"In "Technology"","img":{"alt_text":"","src":"https:\/\/i0.wp.com\/cdndh.darkhorizons.com\/wp-content\/uploads\/2022\/12\/the-last-of-us-part-iii-in-the-works.jpg?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":177004,"url":"https:\/\/harchi90.com\/naughty-dog-shares-concept-art-from-the-last-of-us-multiplayer-game-more-details-coming-this-year\/","url_meta":{"origin":183530,"position":2},"title":"Naughty Dog Shares Concept Art From The Last of Us Multiplayer Game, More Details Coming This Year","date":"January 4, 2023","format":false,"excerpt":"Naughty Dog has shared new concept art from The Last of Us multiplayer game and promised it will release more information later this year, possibly on the original game's 10th anniversary.Studio co-president Neil Druckmann said in a blog post that, while the game obviously is a multiplayer experience and therefore\u2026","rel":"","context":"In "Technology"","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":170722,"url":"https:\/\/harchi90.com\/last-of-us-hbo-show-will-reduce-games-graphic-violence\/","url_meta":{"origin":183530,"position":3},"title":"‘Last of Us’ HBO Show Will Reduce Game’s Graphic Violence","date":"December 28, 2022","format":false,"excerpt":"\"When we do reveal the infected and the Clickers, you get to see what brought down humanity and why everyone is so scared,\" game creator Neil Druckmann said. The 2013 game \u201cThe Last of Us\u201d is not for the faint of heart. Naughty Dog's acclaimed action-adventure game features gruesome and\u2026","rel":"","context":"In "Entertainment"","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":177525,"url":"https:\/\/harchi90.com\/naughty-dog-debuts-new-the-last-of-us-multiplayer-concept-art-for-series-10th-anniversary\/","url_meta":{"origin":183530,"position":4},"title":"Naughty Dog debuts new The Last of Us multiplayer concept art for series’ 10th anniversary","date":"January 5, 2023","format":false,"excerpt":"To kick off the series' 10th anniversary year, developer Naughty Dog has shared a new piece of concept art for its upcoming The Last of Us multiplayer. This new image shows an abandoned cruise liner that, along with the rest of the world, has succumbed to the weather and decay\u2026","rel":"","context":"In "Technology"","img":{"alt_text":"","src":"https:\/\/i0.wp.com\/assets.reedpopcdn.com\/teaser-image.png\/BROK\/resize\/690%3E\/format\/jpg\/quality\/75\/teaser-image.png?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":185864,"url":"https:\/\/harchi90.com\/the-last-of-us-co-creators-say-a-tv-show-was-always-lurking-inside-the-game\/","url_meta":{"origin":183530,"position":5},"title":"The Last of Us’ co-creators say a TV show was always ‘lurking inside the game’","date":"January 13, 2023","format":false,"excerpt":"Before its gaggles of fungus-infected, flesh-eating berserkers burst their way onto the screen, HBO's The Last of Us could be easily mistaken for a number of other apocalyptic zombie shows about survivors fighting for their lives. 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