{"id":183911,"date":"2023-01-11T20:39:02","date_gmt":"2023-01-11T20:39:02","guid":{"rendered":"https:\/\/harchi90.com\/stadia-player-count-hinted-at-by-destiny-2-figures\/"},"modified":"2023-01-11T20:39:02","modified_gmt":"2023-01-11T20:39:02","slug":"stadia-player-count-hinted-at-by-destiny-2-figures","status":"publish","type":"post","link":"https:\/\/harchi90.com\/stadia-player-count-hinted-at-by-destiny-2-figures\/","title":{"rendered":"Stadia player count hinted at by Destiny 2 figures"},"content":{"rendered":"
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Google Stadia is shutting down in a week, but in all of its time, Google never offered up any information on the player count its cloud gaming platform had managed to gather. If Destiny 2 is any indication, it wasn’t great.<\/p>\n

Destiny 2 was one of the first games launched onto Google Stadia when it debuted in November 2019, and it remained the one of the most popular games on the platform, especially after it went free-to-play, making Stadia an incredibly cost-effective place to play.<\/p>\n

But despite that, Stadia only managed to make up a sliver of the total Destiny 2 player count over its lifetime.<\/p>\n

Destiny Raid Report<\/em>, a tool that tracks Destiny 2 player stats, gathered stats on Stadia and Destiny 2 since November 2019, giving us a decent idea of \u200b\u200bhow many people actually used Stadia. According to those stats, Stadia made up just 1.5% of new Destiny 2 account creations since November 2019, and just 0.10% of all raids completed since that time were done so on Stadia \u2013 that’s just over 23,000 total raids by less than 900,000 accounts.<\/p>\n

Could Stadia have had far more players than this? Surely it’s possible! But it stands to reason that one of the most popular games on the platform \u2013 and one of the most popular games in the world over the past few years \u2013 would give us some decent insight into the overall success of Stadia, and these stats are just dismal. <\/p>\n

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With Destiny Stadia support ending, stats from Nov 2019-now:
23,056 total raids were completed on stadia (0.10% of raids during that timeframe)
\u2022894,838 accounts were made on stadia (1.5% all accounts)
0.39% of accounts from other platforms played an activity on stadia<\/p>\n

\u2014 Destiny Raid Report (@RaidReport) January 9, 2023<\/a><\/p>\n<\/blockquote>\n<\/div>\n<\/figure>\n

The platform certainly surpassed one million total players over its lifetime, but it’s likely it wasn’t by a whole lot. It seems reasonable to assume that at least one-third, give or take, of Stadia players would have played Destiny 2 at some point. If that’s true, Google’s platform had no more than three million total players over its lifetime, and that’s being very<\/em> generous.<\/p>\n

Destiny 2 closed off access to multiplayer matches as of yesterday, January 10, for Stadia players. Those who did play on the platform have until January 18 \u2013 the day that Stadia shuts down \u2013 to save their characters and progress using cross-save tools.<\/p>\n

More on Stadia:<\/h2>\n
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