{"id":184199,"date":"2023-01-12T03:25:59","date_gmt":"2023-01-12T03:25:59","guid":{"rendered":"https:\/\/harchi90.com\/the-legend-of-zelda-vr-remake-is-immersive-and-scary\/"},"modified":"2023-01-12T03:25:59","modified_gmt":"2023-01-12T03:25:59","slug":"the-legend-of-zelda-vr-remake-is-immersive-and-scary","status":"publish","type":"post","link":"https:\/\/harchi90.com\/the-legend-of-zelda-vr-remake-is-immersive-and-scary\/","title":{"rendered":"The Legend of Zelda VR remake is immersive and scary"},"content":{"rendered":"
\n

It’s Zeldathon all year here on Polygon \u2014 starting today with an unmissable oral history of smooching in the The Legend of Zelda<\/em> cartoon \u2014 and with impeccable timing, a virtual reality remake of the original 1986 Legend of Zelda<\/em> game has surfaced online. It looks fantastic, if not a little scary.<\/p>\n

Posted to twitter<\/a> and YouTube by Japanese retro gaming and VR enthusiast Sugary Noe (as spotted by Nintendo Life), this VR Zelda<\/em> appears to be a mod of a mod. It’s actually the Legend of Doom mod, which faithfully recreates the first Zelda game in first-person within the doom <\/em>engine, using all the original maps, assets, and enemy placements. This mod has then been applied to QuestZDoom, which makes doom <\/em>playable on Meta Quest VR hardware.<\/p>\n

Even witnessed through Sugary Noe’s YouTube playthrough, the added immersion of VR head-tracking makes this 37-year-old game surprisingly tense and threatening. Angry-looking Octoroks lurch from behind bushes, and the first dungeon takes on a claustrophobic, maze-like quality. It’s like stepping inside your memory of playing the game for the first time, and a fitting reawakening for a game that remains unforgiving and mysterious to this day. (I should know \u2014 I’m playing it at the moment, for reasons you might be able to guess…)<\/p>\n<\/div>\n