{"id":185886,"date":"2023-01-13T21:04:05","date_gmt":"2023-01-13T21:04:05","guid":{"rendered":"https:\/\/harchi90.com\/call-of-duty-modern-warfare-2s-dmz-mode-is-astonishingly-good-free\/"},"modified":"2023-01-13T21:04:05","modified_gmt":"2023-01-13T21:04:05","slug":"call-of-duty-modern-warfare-2s-dmz-mode-is-astonishingly-good-free","status":"publish","type":"post","link":"https:\/\/harchi90.com\/call-of-duty-modern-warfare-2s-dmz-mode-is-astonishingly-good-free\/","title":{"rendered":"Call of Duty: Modern Warfare 2’s DMZ mode is astonishingly good, free"},"content":{"rendered":"
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I spent most of my holiday vacation playing Call of Duty: Modern Warfare 2<\/em>specifically the DMZ <\/em>version of the wildly popular free-to-play battle royale mode Warzone 2.0<\/em>. It is very much in beta \u2014 the enemies seem like they’ve had a brain transplant every four or five days or so, and the dengue thing crashes hard every few days, taking all of my hard-won loot with it. But, for me at least, DMZ is delivering white-knuckled thrills on the regular. After a long day at the word mill here at the good ship Polygon, I can count on season 1’s Al Mazrah map and the many heavily armed factions that populate it for a good time \u2014 a great time, actually. And it hasn’t cost me a dime.<\/p>\n

DMZ is a session-based multiplayer survival game. If that sounds like a niche within a niche, that’s because it is. The only other game even remotely similar to it is Escape From Tarkov<\/em>an extremely technical tactical shooter that puts Arma 3<\/em> to shame. Developers have told me that it was designed with the help of former Russian special forces operators. They have never proven these bona fides to me, but if that sounds like a hard sell in the year of our lord 2023, you’re not alone. I just can’t bring myself to boot it up anymore because of… gestures broadly in the direction of the world<\/em> outside his window<\/em>.<\/p>\n

A session-based multiplayer survival game is a player-versus-player-versus-enemy-AI playground with a fixed set of really obscure objectives: Visit this realistic landscape filled with enemy soldiers, look out for the highly skilled players lurking in the shadows , open this one weird door to advance your own personal quest lines, and make your way to the exit as discreetly as possible. <\/p>\n

Of Tarkov<\/em>, advancement in those quest lines opens up new vendors and new opportunities to \u2014 you guessed it \u2014 do it all over again, but moar harder. Of <\/em>DMZ, success means unlocking weapons and attachments in the usual style of a Call of Duty progression tree. The gimmick with both Tarkov <\/em>and <\/em>DMZ, though, is that anything you bring with you into a session is at risk if you go down… or if the game crashes. Lose that nice gun and you’re empty-handed for the next challenging run through the gauntlet.<\/p>\n

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