{"id":21576,"date":"2022-07-21T20:31:45","date_gmt":"2022-07-21T20:31:45","guid":{"rendered":"https:\/\/harchi90.com\/splinter-cell-vr-and-ghost-recon-frontline-cancelled\/"},"modified":"2022-07-21T20:31:45","modified_gmt":"2022-07-21T20:31:45","slug":"splinter-cell-vr-and-ghost-recon-frontline-cancelled","status":"publish","type":"post","link":"https:\/\/harchi90.com\/splinter-cell-vr-and-ghost-recon-frontline-cancelled\/","title":{"rendered":"Splinter Cell VR and Ghost Recon Frontline cancelled"},"content":{"rendered":"
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Following today’s news that Ubisoft’s Avatar: Frontiers of Pandorahas has been delayed and will no longer release along James Cameron’s Avatar sequel this December, the publisher has announced a number of other significant changes to its release roster, with Splinter Cell VR and Ghost Recon Frontline now officially canceled alongside two previously unannounced games.\n<\/p>\n

Ubisoft shared the news during its latest earnings call, only saying it had made the decision to cancel all four titles after taking into account the “more uncertain economic environment”.\n<\/p>\n

Ghost Recon Frontline, which received a less-than-stellar reception when it was announced last October, was to be a new free-to-play installation in Ubisoft’s long-running military shooter series. The core experience would have featured a large-scale, battle-royale-style 102-person mode where teams of three players completed objectives before calling for extraction, but other modes were also detailed.\n<\/p>\n

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