{"id":21715,"date":"2022-07-21T23:38:46","date_gmt":"2022-07-21T23:38:46","guid":{"rendered":"https:\/\/harchi90.com\/inazuma-eleven-great-road-of-heroes-title-changed-to-victory-road-of-heroes-latest-details\/"},"modified":"2022-07-21T23:38:46","modified_gmt":"2022-07-21T23:38:46","slug":"inazuma-eleven-great-road-of-heroes-title-changed-to-victory-road-of-heroes-latest-details","status":"publish","type":"post","link":"https:\/\/harchi90.com\/inazuma-eleven-great-road-of-heroes-title-changed-to-victory-road-of-heroes-latest-details\/","title":{"rendered":"Inazuma Eleven: Great Road of Heroes title changed to Victory Road of Heroes, latest details"},"content":{"rendered":"
LEVEL-5 has changed the title of Inazuma Eleven: Great Road of Heroes<\/em> to Inazuma Eleven: Victory Road of Heroes<\/em>and has shared new information, screenshots, and artwork in a new development blog. <\/p>\n Title Change<\/strong><\/p>\n The title has changed from Great Road of Heroes<\/em> to Victory Road of Heroes<\/em>. The story became one not about strong players, but about training and working hard one step at a time to achieve victory. So \u201cVictory Road\u201d ended up being a more appropriate title.<\/p>\n <\/p>\n The change was also to note<\/em> have new protagonist Unmei Sasanami round up characters from past Inazuma Eleven<\/em> games, as previously planned, but to build a proper original story, then implement elements in which the player can round up past characters on top of that.<\/p>\n \u201cStory Mode\u201d will tell the story of Unmei Sasanami, while \u201cChronicle Mode\u201d will allow players to round up characters from the entire history of Inazuma Eleven<\/em>killing two birds with one stone.<\/p>\n Match System<\/strong><\/p>\n The most difficult and time-consuming part of development has been trying to achieve the intuitive pen-touch controls of previous Inazuma Eleven<\/em> titles on current hardware\u2014without a pen.<\/p>\n The demos LEVEL-5 created up until now did not have a good enough control feel, and gameplay would end up becoming that of a standard soccer game, which would be difficult for users who are not good at soccer games.<\/p>\n After much trial-and-error, the \u201cFree Soccer Interface\u201d was born, allowing players to switch between their preferred playstyle at any time during the match.<\/p>\n However, even when using the \u201csoccer game-like\u201d controls with a controller, the series’ unique, simple operation remains in tact. The pen-touch controls of past games can also be used through finger-touch. LEVEL-5 is also considering releasing a special pen for players who would prefer to use a pen.<\/p>\n \u2014Switch Version: In handheld mode, you can position the console either horizontally or vertically and use line draw (touch controls) or the controller to play. In table mode, you can position the console vertically and use the controller. And in TV mode, you can play horizontally in either horizontal or vertical views of the field using the controller.<\/em><\/p>\n