{"id":22391,"date":"2022-07-22T15:44:40","date_gmt":"2022-07-22T15:44:40","guid":{"rendered":"https:\/\/harchi90.com\/steam-horror-game-dares-players-to-not-refund-it\/"},"modified":"2022-07-22T15:44:40","modified_gmt":"2022-07-22T15:44:40","slug":"steam-horror-game-dares-players-to-not-refund-it","status":"publish","type":"post","link":"https:\/\/harchi90.com\/steam-horror-game-dares-players-to-not-refund-it\/","title":{"rendered":"Steam Horror Game Dares Players To Not Refund It"},"content":{"rendered":"
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If you refund this game, maybe you’re the real monster…
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screenshot: Sungame Studio \/ Kotaku<\/figcaption><\/p>\n<\/div>\n

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It may look and play like an asset flip, but Refund Me If You Can<\/em> is nothing if not clever with its premise: You have two hours to evade a monster, get out of a sewer-like maze, and you must to promise\u2014on your honor\u2014that you will not request a refund through Steam. You are otherwise, and the game isn’t shy about calling you this, a coward<\/em>.<\/p>\n

Valve allowed users to refund a game on Steam starting in 2015 with only two criteria for eligibility: 1. You must not have played more than two hours of said game and 2. You must request a refund within 14 days of purchase of said game. Refund policies like this might make sense in an increasingly digital-only landscape of video games, but the two hour limit carries with it the risk of screwing over shorter games<\/span>allowing users to sort of use the policy like a rental service. Refund Me If You Can<\/em> dares users to be so shitty.<\/p>\n

Surfacing on Steam today, Refund Me If You Can<\/em>, from Sungame Studio, is certainly a rough game visually and I ran into at least two or three invisible walls as I tried to parse my way through the dungeon-like environment. There are technically two games it asks you to play. One of them is the escape challenge and time limit. The other, more clever part I think, is a \u201cThe Game<\/span>\u201d-like challenge where you have to agree to not refund the game or else become, well, a coward.<\/p>\n

Who are you a coward to exactly? The giant? yourself? Steam? What even is cowardice? Selling at a low $3.99 on Steam definitely makes it easy to not refund the game. This might’ve been a harder challenge if the game cost above 10 bucks\u2026buuuut with a game that plays and looks like this<\/em>I dunno if you could really get away with charging anything beyond what Sungame is currently asking for.<\/p>\n

The game lives up to its premise from the second you load in. The clock starts ticking on the main menu, not even giving me a freebie to switch on full screen and adjust a few other things. It encourages you to jump into a short tutorial that shows you the ropes. You get a flashlight, which I think never recharges when it depletes (at least that was my experience), and you can lay down two different colored flares to keep track of your movements, a green and red one.<\/p>\n

That monster though. yeah. I didn’t need to be jump-scared like that so early in the damn morning. The opening warning, which is actually more of a loose contractual agreement to not refund the game, states that the level can be completed in 15 minutes. I put about seven in before deciding to see what the monster would do to me. Surprise, he killed me and I had to start over, this time with seven plus minutes against me. <\/p>\n

Refund Me If You Can<\/em> is entirely a \u201cpremise game,\u201d so much so that there’s little else to enjoy here outside of the \u201cdon’t refund this game, haha\u201d joke it’s offering to the player. I do wish Refund Me<\/em> wasn’t so sloppy visually and mechanically, because this isn’t a bad premise! Just needed more time in the oven. Or, perhaps should’ve been at least cooked first. <\/p>\n<\/div>\n

.<\/p>\n","protected":false},"excerpt":{"rendered":"

If you refund this game, maybe you’re the real monster…screenshot: Sungame Studio \/ Kotaku It may look and play like an asset flip, but Refund Me If You Can is nothing if not clever with its premise: You have two hours to evade a monster, get out of a sewer-like maze, and you must to …<\/p>\n

Steam Horror Game Dares Players To Not Refund It<\/span> Read More »<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"site-sidebar-layout":"default","site-content-layout":"default","ast-global-header-display":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","spay_email":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true},"categories":[4],"tags":[286],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack-related-posts":[{"id":22553,"url":"https:\/\/harchi90.com\/this-horror-game-challenges-you-to-beat-and-refund-it-in-under-2-hours\/","url_meta":{"origin":22391,"position":0},"title":"This horror game challenges you to beat and refund it in under 2 hours","date":"July 22, 2022","format":false,"excerpt":"A new indie horror game released today has challenged players to beat it within Steam's two-hour window to claim a refund. Creatively styled Refund Me If You Can, the game puts you in the unenviable shoes of Sarah as she tries to evade monsters in her nightmare and escape a\u2026","rel":"","context":"In "Technology"","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":20492,"url":"https:\/\/harchi90.com\/powerwash-simulator-as-told-by-steam-reviews\/","url_meta":{"origin":22391,"position":1},"title":"PowerWash Simulator, As Told By Steam Reviews","date":"July 20, 2022","format":false,"excerpt":"screenshot: Futurlab \/ Valve \/ KotakuPowerWash Simulator has been out for some time now via Steam's Early Access program, but last week it finally hit version 1.0 on PC and on Xbox via Game Pass. If you've been living under a rock, well first off, get out of there for\u2026","rel":"","context":"In "Technology"","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":15623,"url":"https:\/\/harchi90.com\/powerwash-simulator-devs-warn-xbox-players-to-avoid-sungazing\/","url_meta":{"origin":22391,"position":2},"title":"Powerwash Simulator Devs Warn Xbox Players To Avoid Sungazing","date":"July 15, 2022","format":false,"excerpt":"photo: Kotaku \/ Nicholas Kamm (Getty Images)Video games are hard to make. These weird, complex pieces of intricate interactive software take years to make and can sometimes break in very weird ways. For example, players of Powerwash Simulator on Xbox noticed the game started crashing a lot when they'd hop\u2026","rel":"","context":"In "Technology"","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":5244,"url":"https:\/\/harchi90.com\/ubisoft-plans-to-stop-supporting-multiplayer-for-15-games\/","url_meta":{"origin":22391,"position":3},"title":"Ubisoft Plans To Stop Supporting Multiplayer For 15 Games","date":"July 5, 2022","format":false,"excerpt":"POV: You are an old Ubisoft game with multiplayer.Image: UbisoftUbisoft recently announced that it would be ending support for the multiplayer aspect of several of its older titles, including Assassin's Creed Brotherhood and Far Cry 3. The publisher stated the move will help it focus its resources on more recent\u2026","rel":"","context":"In "Technology"","img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"fifu_image_url":"https:\/\/i.kinja-img.com\/gawker-media\/image\/upload\/c_fill,f_auto,fl_progressive,g_center,h_675,pg_1,q_80,w_1200\/12dcde3dbfc8d48108448fedc2570648.jpg","_links":{"self":[{"href":"https:\/\/harchi90.com\/wp-json\/wp\/v2\/posts\/22391"}],"collection":[{"href":"https:\/\/harchi90.com\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/harchi90.com\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/harchi90.com\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/harchi90.com\/wp-json\/wp\/v2\/comments?post=22391"}],"version-history":[{"count":0,"href":"https:\/\/harchi90.com\/wp-json\/wp\/v2\/posts\/22391\/revisions"}],"wp:attachment":[{"href":"https:\/\/harchi90.com\/wp-json\/wp\/v2\/media?parent=22391"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/harchi90.com\/wp-json\/wp\/v2\/categories?post=22391"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/harchi90.com\/wp-json\/wp\/v2\/tags?post=22391"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}