{"id":23624,"date":"2022-07-23T21:26:50","date_gmt":"2022-07-23T21:26:50","guid":{"rendered":"https:\/\/harchi90.com\/intels-open-source-vulkan-driver-reportedly-gets-a-100x-performance-increase-in-raytracing\/"},"modified":"2022-07-23T21:26:50","modified_gmt":"2022-07-23T21:26:50","slug":"intels-open-source-vulkan-driver-reportedly-gets-a-100x-performance-increase-in-raytracing","status":"publish","type":"post","link":"https:\/\/harchi90.com\/intels-open-source-vulkan-driver-reportedly-gets-a-100x-performance-increase-in-raytracing\/","title":{"rendered":"Intel’s Open-Source Vulkan Driver Reportedly Gets A “100x” Performance Increase In Raytracing"},"content":{"rendered":"
Phoronix reports that the Intel Linux graphics driver, which continually sees updates to prepare for the newest Arc Alchemist GPUs, has recently merged with the Intel Mesa Vulkan driver for the open-source platform. The merge is to assist with a fix for the issues the company was receiving with raytracing capabilities. The fix, which happens to be only a single line of code, is quoted to yield “a 100x (not joking) improvement.”<\/p>\n
Lionel Landwerlin, a seasoned Intel Linux graphics driver engineer, opened the newest merge request after uncovering the extensive optimization of the hardware support. Once published, it has now been added to Mesa 22.2.<\/p>\n
The new alteration to the Intel ANV will allow for “scratch memory for Vulkan raytracing” to be “allocated to local memory, aka the local device memory for the DG2\/Alchemist discrete graphics cards,” states Michael Larabel of Phoronix.<\/p>\n