{"id":34315,"date":"2022-08-03T14:37:42","date_gmt":"2022-08-03T14:37:42","guid":{"rendered":"https:\/\/harchi90.com\/ea-says-single-player-games-are-a-really-really-important-part-of-its-portfolio-after-controversy\/"},"modified":"2022-08-03T14:37:42","modified_gmt":"2022-08-03T14:37:42","slug":"ea-says-single-player-games-are-a-really-really-important-part-of-its-portfolio-after-controversy","status":"publish","type":"post","link":"https:\/\/harchi90.com\/ea-says-single-player-games-are-a-really-really-important-part-of-its-portfolio-after-controversy\/","title":{"rendered":"EA Says Single Player Games Are a ‘Really, Really Important’ Part Of Its Portfolio After Controversy"},"content":{"rendered":"
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It looks as though EA is still trying to make amends for that joke about single-player games, with CEO Andrew Wilson calling them “really, really important.”<\/p>\n

During a recent earnings call, EA CEO Andrew Wilson reassured investors that single-player games are still a major part of the company’s output\u2026 despite what it may say on Twitter.<\/p>\n

\u201cAs we think about single-player games, we think it’s a really, really important part of the overall portfolio that we deliver in fulfillment of those core motivations.\u201d<\/p>\n

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Roast well deserved. We’ll take this L cause playing single player games actually makes them an 11. https:\/\/t.co\/PNg4FKOgfB<\/p>\n

\u2014 Electronic Arts (@EA) July 1, 2022<\/a><\/p><\/blockquote>\n

EA recently came under fire after making a controversial tweet that mocked single-player games. The tweet itself was a poorly-executed response to a recent meme, but soon had gamers and industry figureheads alike wondering why EA had posted it. After all, the company has published plenty of critically-acclaimed single player games including Mass Effect: Legendary Edition, Star Wars Jedi: Fallen Order, and The Sims 4.<\/p>\n

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Now, the company is clearly trying to play it down:<\/p>\n

\u201cThe way we think about this is really less about which game, and more about which motivations these games fulfill,\u201d said Wilson. \u201cSo, we know that our players, they have these core motivations; inspiration, escape, social connection, competition, self-improvement, creation; these things that bring us together as players of games and the creation of worlds and the building of characters. And the telling of stories is really important in the fulfillment of some of those motivations.\u201d<\/p>\n

Even worse than being torn apart on social media, EA also came under fire from its own employees about the joke. According to USA Today, EA employees disliked the tweet, largely because the company’s social media is managed by a team that sits outside of the games industry.<\/p>\n

\u201cThey’re all new and most of them, to my knowledge, aren’t really game industry people,\u201d explained one of USA Today’s sources. \u201cThe person who posted that tweet didn’t know and wasn’t supported properly to ensure something like this didn’t happen.\u201d<\/p>\n

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Every EA Game in Development<\/p>\n