{"id":39407,"date":"2022-06-06T20:56:06","date_gmt":"2022-06-06T20:56:06","guid":{"rendered":"https:\/\/harchi90.com\/metalfx-is-apples-take-on-upscaling-tech-for-games\/"},"modified":"2022-06-06T20:56:06","modified_gmt":"2022-06-06T20:56:06","slug":"metalfx-is-apples-take-on-upscaling-tech-for-games","status":"publish","type":"post","link":"https:\/\/harchi90.com\/metalfx-is-apples-take-on-upscaling-tech-for-games\/","title":{"rendered":"MetalFX is Apple’s take on upscaling tech for games"},"content":{"rendered":"\n
Apple is getting more serious about gaming on Mac and iPad with the help of its M2 chips. At WWDC, the company showed off upscaling tech along the lines of NVIDIA’s Deep Learning Super Sampling and AMD’s FidelityFX Super Resolution.<\/p>\n
Metal 3 will include support for MetalFX Upscaling. Your Mac will render smaller frames that are less compute-intensive. MetalFX will upscale the visuals and apply temporal anti-aliasing. The idea is to deliver better and more efficient gaming performance with higher frame rates than might be possible from pure hardware-driven rendering.<\/p>\n
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