{"id":43234,"date":"2022-06-09T11:17:43","date_gmt":"2022-06-09T11:17:43","guid":{"rendered":"https:\/\/harchi90.com\/intel-arc-a730m-high-end-mobility-gpu-still-slower-than-rtx-3060m-despite-latest-drivers-reviews-show-lackluster-gaming-performance\/"},"modified":"2022-06-09T11:17:43","modified_gmt":"2022-06-09T11:17:43","slug":"intel-arc-a730m-high-end-mobility-gpu-still-slower-than-rtx-3060m-despite-latest-drivers-reviews-show-lackluster-gaming-performance","status":"publish","type":"post","link":"https:\/\/harchi90.com\/intel-arc-a730m-high-end-mobility-gpu-still-slower-than-rtx-3060m-despite-latest-drivers-reviews-show-lackluster-gaming-performance\/","title":{"rendered":"Intel Arc A730M High-End Mobility GPU Still Slower Than RTX 3060M Despite Latest Drivers, Reviews Show Lackluster Gaming Performance"},"content":{"rendered":"\n
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The first performance review of Intel’s Arc A730M GPU using the official drivers that support the mobility GPU have been published and it looks like the gaming performance still isn’t that good.<\/p>\n

Intel Arc A730M GPU Disappoints: Loses To RTX 3060M Despite Using Latest Drivers<\/h2>\n

Yesterday, we got to see the first performance results of the Intel Arc A730M Mobility GPU within gaming benchmarks however, the first showcase was very poor since the high-end Alchemist GPU was barely faster than an NVIDIA RTX 3050. We couldn’t get the exact details of how the graphics performance was measured and whether DTT was disabled or not but soon after the benchmarks popped up, Intel silently released a new driver which specifically added support for the Intel Arc A730M GPU.<\/p>\n

The driver version ’30 .0.101.1735 ‘was a rerelease of the previous version and the only thing that had been added was support for the Intel Arc A730M GPU which is now available in the Asian PC market with brands such as Machenike offering their DAWN gaming laptop . So it is likely that the performance will be impacted slightly when running the chip on the latest drivers.<\/p>\n

Intel Arc A730M GPU Specs:<\/strong><\/p>\n

The Intel Arc A730M is equipped with an ACM-G10 GPU but houses 24 Xe Cores (3072 ALUs), 24 ray tracing units, a graphics clock of 1100 MHz, 12 GB GDDR6 memory running across a 192-bit bus interface, and a TDP target of 80-120W. This GPU will aim for the GeForce RTX 3060 series mobility options.<\/p>\n

Intel Arc A-Series Mobility GPU Lineup:<\/h2>\n\n\n\n\n\n\n\n\n\n
Graphics Card Variant<\/th>\nVariant GPU<\/th>\nGPU Die<\/th>\nExecution Units<\/th>\nShading Units (Cores)<\/th>\nMemory Capacity<\/th>\nMemory Speed<\/th>\nMemory Bus<\/th>\nTGP<\/th>\n<\/tr>\n<\/thead>\n
Arc A770M<\/td>\nXe-HPG 512EU<\/td>\nArc ACM-G10<\/td>\n512 EUs<\/td>\n4096<\/td>\n16 GB GDDR6<\/td>\n16 Gbps<\/td>\n256-bit<\/td>\n120-150W<\/td>\n<\/tr>\n
Arc A730M<\/td>\nXe-HPG 384EU<\/td>\nArc ACM-G10<\/td>\n384 EUs<\/td>\n3072<\/td>\n12 GB GDDR6<\/td>\n14 Gbps<\/td>\n192-bit<\/td>\n80-120W<\/td>\n<\/tr>\n
Arc A550M<\/td>\nXe-HPG 256EU<\/td>\nArc ACM-G10<\/td>\n256 EUs<\/td>\n2048<\/td>\n8 GB GDDR6<\/td>\n14 Gbps<\/td>\n128-bit<\/td>\n60-80W<\/td>\n<\/tr>\n
Arc A370M<\/td>\nXe-HPG 128EU<\/td>\nArc ACM-G11<\/td>\n128 EUs<\/td>\n1024<\/td>\n4 GB GDDR6<\/td>\n14 Gbps<\/td>\n64-bit<\/td>\n35-50W<\/td>\n<\/tr>\n
Arc A350M<\/td>\nXe-HPG 96EU<\/td>\nArc ACM-G11<\/td>\n96 EUs<\/td>\n768<\/td>\n4 GB GDDR6<\/td>\n14 Gbps<\/td>\n64-bit<\/td>\n25-35W<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n

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The new benchmarks were published by ITHome and a new performance video was also published by ‘Golden Pig Upgrade’ at Bilibili. Now IT Home is running their benchmarks on the unofficial driver with a version number ’30 .0.101.1726 ‘while the Bilibili content creator is running his benchmarks on the latest ’30 .0.101.1735’ drivers.<\/p>\n

So one should expect the official drivers to perform better however as showcased within synthetic workloads, the performance is the same across the two drivers. But once again, that shouldn’t necessarily be reflective of gaming performance since the games need to be optimized on a per-driver basis whereas synthetic benchmarks can make full use of the GPU despite the drivers being a mess (most of the time). And that’s once again the case in the latest benchmarks.<\/p>\n

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\"Intel<\/div>\n
Intel Arc A730M GPU vs NVIDIA RTX 3060M GPU Benchmarks. (Image Credits: RedFire<\/a>)<\/div>\n<\/div>\n

Intel Arc A730M GPU vs NVIDIA RTX 3060M Gaming GPU Benchmarks:<\/strong><\/p>\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n
Golden Pig Upgrade<\/th>\nIT-Home<\/th>\nGolden Pig Upgrade<\/th>\nGolden Pig Upgrade
& NotebookCheck<\/th>\n<\/tr>\n
GPU<\/th>\nARC A730M<\/td>\nARC A730M<\/td>\nARC A730M<\/td>\nGeForce RTX 3060M<\/td>\n<\/tr>\n
Driver<\/th>\n30.0.101.1369<\/td>\n30.0.101.1726<\/td>\n30.0.101.1735<\/td>\nvaries<\/td>\n<\/tr>\n
3DMark Time Spy<\/th>\n10107 (invalid)<\/td>\n10532 (valid)<\/td>\n10202 (invalid)<\/td>\n7981 (NB)<\/td>\n<\/tr>\n
3DMark Time Spy Extreme<\/th>\n–<\/td>\n5049 (valid)<\/td>\n–<\/td>\n–<\/td>\n<\/tr>\n
3DMark Fire Strike<\/th>\n–<\/td>\n23923 (?)<\/td>\n–<\/td>\n20142 (NB)<\/td>\n<\/tr>\n
3DMark Fire Strike Extreme<\/th>\n–<\/td>\n11061 (valid)<\/td>\n–<\/td>\n–<\/td>\n<\/tr>\n
Assassin’s Creed: Odyssey (1440p \/ High)<\/th>\n32 FPS<\/td>\n–<\/td>\n33 FPS<\/td>\n–<\/td>\n<\/tr>\n
CS: GO (1440p \/ High)<\/th>\n–<\/td>\n183 FPS<\/td>\n–<\/td>\n–<\/td>\n<\/tr>\n
CS: GO (1080p \/ Highest)<\/th>\n–<\/td>\n–<\/td>\n135.15 FPS<\/td>\n404.58 FPS (GP)<\/td>\n<\/tr>\n
APEX Legends (1440p \/?)<\/th>\n–<\/td>\n103 FPS<\/td>\n–<\/td>\n124 FPS (NB)<\/td>\n<\/tr>\n
Elden Ring (1200p \/ High)<\/th>\n–<\/td>\n76 FPS<\/td>\n–<\/td>\n59.1 FPS (NB)<\/td>\n<\/tr>\n
Control (1080p \/?)<\/th>\n–<\/td>\n72 FPS<\/td>\n–<\/td>\n78.1 FPS (NB)<\/td>\n<\/tr>\n
Cyberpunk (1200p \/ Medium)<\/th>\n–<\/td>\n54 FPS<\/td>\n–<\/td>\n91 FPS (NB)<\/td>\n<\/tr>\n
F1 2020 (1080p \/ High)<\/th>\n123 FPS<\/td>\n–<\/td>\n–<\/td>\n159 FPS (NB)<\/td>\n<\/tr>\n
Metro Exodus (1080p \/ High)<\/th>\n70 FPS<\/td>\n–<\/td>\n77.69 FPS<\/td>\n72.89 FPS (GP)<\/td>\n<\/tr>\n
Metro Exodus (1440p \/ High)<\/th>\n55 FPS<\/td>\n–<\/td>\n–<\/td>\n–<\/td>\n<\/tr>\n
Total War: Troy (High)<\/th>\n–<\/td>\n–<\/td>\n114.5 FPS<\/td>\n136.6 FPS (GP)<\/td>\n<\/tr>\n
Boundary (1080p)<\/th>\n–<\/td>\n–<\/td>\n20.7 PFS<\/td>\n76.2 FPS (with DLSS)<\/td>\n<\/tr>\n
Gears of War 5 (DX12)<\/th>\n–<\/td>\n–<\/td>\n90.3 FPS<\/td>\n133.4 FPS (GP)<\/td>\n<\/tr>\n
Hitman 2 (DX12)<\/th>\n–<\/td>\n–<\/td>\n76.11 FPS<\/td>\n100.27 FPS (GP)<\/td>\n<\/tr>\n
Civilization 6 (DX12)<\/th>\n–<\/td>\n\n74.82<\/td>\n101.63 FPS (GP)<\/td>\n<\/tr>\n
Strange Brigade (Vulkan)<\/th>\n–<\/td>\n–<\/td>\n188 FPS<\/td>\n200 FPS (GP)<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n

You can note that the Intel Arc A730M once again fails to deliver graphics performance on par with the NVIDIA RTX 3060M in gaming benchmarks. While the Alchemist GPU is faster in 3DMark, it loses in almost every title whether at 1080p or 1440p. The Arc A730M GPU was also showcased earlier as running between 90-110W in this laptop configuration while the GeForce RTX 3060M is running at a 130W TGP so there’s a slight TDP advantage on the NVIDIA card but still, the performance efficiency doesn’t look that good.<\/p>\n

Intel Arc A730M GPU Gaming Benchmarks:<\/strong><\/p>\n

Intel Arc A730M GPU Synthetic Benchmarks:<\/strong><\/p>\n

Now we know why the high-end lineup has once again been limited to Chinese markets first prior to their global release and the reason is simply that the software is hardly ready. Synthetics don’t show the actual gaming performance and there’s nothing good to talk about Arc GPUs even in that regard. This is a GPU based on a high-end chip that’s barely competitive with NVIDIA’s mainstream mobility GPU. If this ends up being the final performance when we reach global launch, then the only saving grace for Arc would be its pricing otherwise, well, it’s all in front of you just how poor the performance is at the moment for Arc.<\/p>\n

Intel’s Arc A5 and A7 GPUs for the global market are expected to hit retail by Late Summer along with the desktop discrete graphics lineup so we can hope that Intel will have their drivers ready & in a more functional state by then.<\/p>\n

News Sources: Videocardz, HXL, Redfire, ITHome <\/a>, Bilibili (Golden Pig Upgrade)<\/a>, , <\/p>\n<\/p><\/div>\n