{"id":44734,"date":"2022-06-10T08:30:58","date_gmt":"2022-06-10T08:30:58","guid":{"rendered":"https:\/\/harchi90.com\/the-callisto-protocol-still-looks-like-itll-give-us-nightmares\/"},"modified":"2022-06-10T08:30:58","modified_gmt":"2022-06-10T08:30:58","slug":"the-callisto-protocol-still-looks-like-itll-give-us-nightmares","status":"publish","type":"post","link":"https:\/\/harchi90.com\/the-callisto-protocol-still-looks-like-itll-give-us-nightmares\/","title":{"rendered":"The Callisto Protocol Still Looks Like It’ll Give Us Nightmares"},"content":{"rendered":"\n
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Screenshots: Striking Distance Studios<\/figcaption><\/p>\n<\/div>\n

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After a brief showing at State of Play last week<\/span>upcoming sci-fi shooter The Callisto Protocol<\/em> got a full-on gameplay demo during today’s Summer Game Fest kick-off show.<\/p>\n

Unsurprisingly, The Callisto Protocol<\/em>‘s violence hasn’t been toned down at all in the last seven days, so expect some really gruesome, Dead Space<\/em>-style moments when it comes to PlayStation 4, PlayStation 5, Xbox One, Xbox Series X \/ S and PC on December 2. Today’s preview, for example, included early-game footage of a new weapon known as the Grip, which acts like a gravity gun.<\/p>\n

The Callisto Protocol<\/em> is currently in development at Striking Distance Studios, led by Dead Space<\/em> creator Glen Schofield. While originally set hundreds of years into the future of the ever-expanding PlayerUnknown’s Battlegrounds<\/em> universe<\/span>, The Callisto Protocol<\/em> is now meant to be a stand-alone story divorced from the pioneering battle royale game, according to a Schofield tweet<\/a><\/span> from May.<\/p>\n

\u201cAs a game director, there’s nothing more satisfying than taking players on a terrifying ride that stays with them long after they’ve put the controller down,\u201d Schofield explained after the State of Play preview. “Survival horror games have been my passion for decades, and I’m excited to take advantage of the latest consoles to take the genre to terrifying new places when we ship The Callisto Protocol<\/em> later this year. “<\/p>\n

After scaring the absolute shit out of everyone with Dead Space<\/em>Schofield founded Sledgehammer Games in 2009. The studio was soon acquired by Activision to help develop the call of Duty<\/em> franchise, including games like Modern Warfare 3<\/em>, Advanced Warfare<\/em>, WWII<\/em>the Modern Warfare<\/em> reboot, Black Ops Cold War<\/em>and Vanguard<\/em>. Schofield left Sledgehammer Games in 2019 to join Striking Distance Studios.<\/p>\n

The Callisto Protocol<\/em> is looking to be a worthy successor to the Dead Space<\/em> franchise, even with a next-gen remake<\/span> of the first game on the way. And really, it’s good to see Schofield back in the genre where he previously made his mark rather than churning out yearly military propaganda for a beleaguered company like Activision<\/span>.<\/p>\n

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