{"id":482,"date":"2022-06-30T22:41:54","date_gmt":"2022-06-30T22:41:54","guid":{"rendered":"https:\/\/harchi90.com\/skate-4-new-trailer-revealed-ea-asking-for-playtesters\/"},"modified":"2022-06-30T22:41:54","modified_gmt":"2022-06-30T22:41:54","slug":"skate-4-new-trailer-revealed-ea-asking-for-playtesters","status":"publish","type":"post","link":"https:\/\/harchi90.com\/skate-4-new-trailer-revealed-ea-asking-for-playtesters\/","title":{"rendered":"Skate 4: New Trailer Revealed, EA Asking for Playtesters"},"content":{"rendered":"
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Since Skate 3’s release over 12 years ago, fans and newcomers alike have eagerly awaited the release of skateboard 4<\/u> (also known as skate.). Though it’s been almost a year since Full Circle’s last update, the newly-formed team wants players to know that they’re \u201cstill working on it.\u201d<\/p>\n

Today, the team released a trailer for the game showing footage of the game’s various prototypes (or, as the trailer puts it, \u201cpre-pre-pre-alpha\u201d versions). <\/p>\n

The trailer is noticeably transparent about the game development process, giving players a glimpse of various processes like character rigging and dealing with bugs, though there are a few segments of gameplay with more polished graphics to show players what the game’s future might have in store <\/p>\n

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It also seems that player feedback is a big component of Skate 4 \u2014 the trailer shows a variety of comments that the development team took into account, supposedly confirming features like nonbinary player customization options, the ability to climb up to skate spots, and cross- platform play. <\/p>\n

EA is also recruiting playtesters for the game here<\/u>. However, it is a closed playtest, so only certain players will be selected (and those who are won’t be able to share any content from the game). <\/p>\n

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