{"id":54327,"date":"2022-08-23T22:57:56","date_gmt":"2022-08-23T22:57:56","guid":{"rendered":"https:\/\/harchi90.com\/dead-island-2s-gore-system-cuts-through-flesh-organs-and-bones-with-procedural-precision\/"},"modified":"2022-08-23T22:57:56","modified_gmt":"2022-08-23T22:57:56","slug":"dead-island-2s-gore-system-cuts-through-flesh-organs-and-bones-with-procedural-precision","status":"publish","type":"post","link":"https:\/\/harchi90.com\/dead-island-2s-gore-system-cuts-through-flesh-organs-and-bones-with-procedural-precision\/","title":{"rendered":"Dead Island 2’s Gore System Cuts Through Flesh, Organs, and Bones With Procedural Precision"},"content":{"rendered":"
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Dead Island 2 developer Dambuster Studios has created a bespoke according system for its upcoming zombie-slaying sequel, and it’s one of the most detailed ever seen in games. <\/p>\n

\u201cWe’ve probably spent an unhealthy amount of time passionately developing our own gruesome gore tech, which we codename internally FLESH,\u201d explained Dead Island 2’s game director, David Stenton, in a conversation with IGN. \u201cThat’s short for Fully Locational Evisceration System for Humanoids.\u201d <\/p>\n

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\u201c[This system] allows players to slice, dice, chop, dismember, melt, bludgeon and break zombies in all kinds of spectacular and stylish ways,\u201d he continued. \u201cAnd it’s all fully procedural as well.\u201d <\/p>\n

The new trailer shows off a strong selection of gory kills, but Stenton has a lot of enthusiasm for the detailed way the FLESH system replicates burning flesh. <\/p>\n

\u201cOne of the most fun things you can do in the game is melt a zombie,\u201d he said. \u201cYou can see [the flames] burn through the clothes and all the soft tissue, and down through the organs and into the bones. So yeah, we’ve put a lot of effort into the core combat and the gore that goes along with that.\u201d <\/p>\n

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Dead Island 2 – Trailer Screenshots<\/p>\n