{"id":54327,"date":"2022-08-23T22:57:56","date_gmt":"2022-08-23T22:57:56","guid":{"rendered":"https:\/\/harchi90.com\/dead-island-2s-gore-system-cuts-through-flesh-organs-and-bones-with-procedural-precision\/"},"modified":"2022-08-23T22:57:56","modified_gmt":"2022-08-23T22:57:56","slug":"dead-island-2s-gore-system-cuts-through-flesh-organs-and-bones-with-procedural-precision","status":"publish","type":"post","link":"https:\/\/harchi90.com\/dead-island-2s-gore-system-cuts-through-flesh-organs-and-bones-with-procedural-precision\/","title":{"rendered":"Dead Island 2’s Gore System Cuts Through Flesh, Organs, and Bones With Procedural Precision"},"content":{"rendered":"
Dead Island 2 developer Dambuster Studios has created a bespoke according system for its upcoming zombie-slaying sequel, and it’s one of the most detailed ever seen in games. <\/p>\n
\u201cWe’ve probably spent an unhealthy amount of time passionately developing our own gruesome gore tech, which we codename internally FLESH,\u201d explained Dead Island 2’s game director, David Stenton, in a conversation with IGN. \u201cThat’s short for Fully Locational Evisceration System for Humanoids.\u201d <\/p>\n