{"id":54595,"date":"2022-08-24T04:50:04","date_gmt":"2022-08-24T04:50:04","guid":{"rendered":"https:\/\/harchi90.com\/a-killer-klowns-from-outer-space-video-game-is-coming-next-year\/"},"modified":"2022-08-24T04:50:04","modified_gmt":"2022-08-24T04:50:04","slug":"a-killer-klowns-from-outer-space-video-game-is-coming-next-year","status":"publish","type":"post","link":"https:\/\/harchi90.com\/a-killer-klowns-from-outer-space-video-game-is-coming-next-year\/","title":{"rendered":"A Killer Klowns From Outer Space video game is coming next year"},"content":{"rendered":"
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People who are so preoccupied with whether or not they could <\/em>do something that they never stopped to think about whether they should <\/em>do something are a clich\u00e9 at this point, but only because really need to start spending more time thinking about whether or not they should <\/em>do something. Case in point: Killer Klowns From Outer Space: The Game<\/em>which was just announced today. <\/p>\n

Look: We love the Killer Klowns<\/span>, with their tent spaceship and their gross clown weapons that they use to kill teenagers (as seen in the 1988 cult classic horror-comedy), but who asked for this? The Killer Klowns are scary<\/em>. We are scared right now thinking about them<\/em>. Clowns are supposed to be funny but these clowns are mean<\/em>. Also, maybe more importantly, does Killer Klowns From Outer Space <\/em>really have the cultural cachet to justify a video game? <\/p>\n