{"id":57383,"date":"2022-08-26T20:23:14","date_gmt":"2022-08-26T20:23:14","guid":{"rendered":"https:\/\/harchi90.com\/teburu-could-be-the-digital-board-game-system-that-finally-catches-on\/"},"modified":"2022-08-26T20:23:14","modified_gmt":"2022-08-26T20:23:14","slug":"teburu-could-be-the-digital-board-game-system-that-finally-catches-on","status":"publish","type":"post","link":"https:\/\/harchi90.com\/teburu-could-be-the-digital-board-game-system-that-finally-catches-on\/","title":{"rendered":"Teburu could be the digital board game system that finally catches on"},"content":{"rendered":"
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After nearly two decades covering Gen Con, the world’s largest tabletop gaming convention, I’ve gotten pretty sick and tired of hearing about digitized board game tables and consoles.<\/p>\n

Touch-sensitive screens, motion sensing cameras, RFID-enabled bits, AAA-licensed titles, virtual reality solutions… I’ve heard literally every pitch that’s been made in the last few years. The trouble is that nearly everyone hocking a digital board game console is selling an overpriced solution for a problem that doesn’t exist. There are plenty of great board games available right now, thank you, most of which I can get sent to my house overnight and none of which require a firmware update in order to run.<\/p>\n

But what if there was a digital solution that was actually adding something to the experience, a nearly transparent digital platform that contributed to the immersion and speed of play? Earlier this month I was introduced to Teburu, a startup project by the experienced game developers at Xplored. I was skeptical at first, but if something does succeed in this fanciful little niche I think it could look an awful lot like Teburu.<\/p>\n

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