FF16<\/em>!\u201d and rejected the idea that this makes it acceptable to delay helping them in favor of customers who have spent more and played more games.<\/p>\nPlayStation doesn’t get into details for Levels-based perks in its announcement blog, and its US landing page<\/span> for Stars doesn’t mention Levels at all. It, instead, explains some of Stars’ other, more expected loyalty perks, including rewards for completing campaigns, \u201cdigital collectibles\u201d that thankfully don’t seem to be euphemistic NFTs, and redeemable loyalty points, which PlayStation Plus members earn automatically with every PS Store purchase (this is the only added benefit for Plus members).<\/p>\n\n
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Back to the outrage\u2014PlayStation also wrote in its announcement blog that \u201cOnce you reach a status level, you will stay there for the remainder of the calendar year plus an additional 13 months,\u201d so a Level 4 Stars member is guaranteed to get better customer service for over one year. Since PlayStation’s US Stars page doesn’t mention Levels, it could be a regional feature, but it’s still wildly unfair. Pay-to-win was bad enough, now we have to pay for support? <\/p>\n
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