{"id":86264,"date":"2022-10-04T03:28:07","date_gmt":"2022-10-04T03:28:07","guid":{"rendered":"https:\/\/harchi90.com\/random-zelda-texture-bug-explains-ocarina-of-time-majoras-mask-deku-difference\/"},"modified":"2022-10-04T03:28:07","modified_gmt":"2022-10-04T03:28:07","slug":"random-zelda-texture-bug-explains-ocarina-of-time-majoras-mask-deku-difference","status":"publish","type":"post","link":"https:\/\/harchi90.com\/random-zelda-texture-bug-explains-ocarina-of-time-majoras-mask-deku-difference\/","title":{"rendered":"Random: Zelda Texture Bug Explains Ocarina Of Time & Majora’s Mask Deku Difference"},"content":{"rendered":"
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Image: Nintendo<\/em><\/figcaption><\/figure>\n

If you’ve spent a good amount of time with the N64 classic The Legend of Zelda: Ocarina of Time and its sequel The Legend of Zelda: Majora’s Mask, you may have become quite familiar with the visuals of each games and which assets were brought over from one title to the other.<\/p>\n

The keen-eyed among you may even notice some small differences, too. One of these happens to be the texture of the deku stick, a key item in both games that can be used to give enemies a good whack while also acting as a pretty handy makeshift torch. Apparently, the slight difference in the stick’s appearance between both games wasn’t by design, but rather a bug that was left during development. This comes via Twitter user ‘to the dark’<\/a> who discusses the curiosity in a thread (click through to view all posts):<\/p>\n