{"id":95913,"date":"2022-10-13T13:53:06","date_gmt":"2022-10-13T13:53:06","guid":{"rendered":"https:\/\/harchi90.com\/elden-ring-update-1-07-paves-the-way-for-ray-tracing-and-new-areas\/"},"modified":"2022-10-13T13:53:06","modified_gmt":"2022-10-13T13:53:06","slug":"elden-ring-update-1-07-paves-the-way-for-ray-tracing-and-new-areas","status":"publish","type":"post","link":"https:\/\/harchi90.com\/elden-ring-update-1-07-paves-the-way-for-ray-tracing-and-new-areas\/","title":{"rendered":"Elden Ring update 1.07 paves the way for ray-tracing and new areas"},"content":{"rendered":"
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Elden Ring update 1.07 has just dropped, and while patch notes are yet to materialise just yet, intrepid dataminers have already uncovered evidence of some of the changes FromSoft is planning.<\/p>\n

Some players (via MP1st (opens in new tab)<\/span>) have spotted changes to certain spells and armors, although right now these seem to be relatively small numerical tweaks. More interestingly, FromSoft appears to have nerfed the ‘crouch poking’ strategy – generally used alongside colossal swords, the strategy previously allowed for a faster attack while maintaining high damage.<\/p>\n