{"id":97300,"date":"2022-10-14T21:43:57","date_gmt":"2022-10-14T21:43:57","guid":{"rendered":"https:\/\/harchi90.com\/overwatch-2s-removal-of-scorecards-and-on-fire-indicators-is-a-bummer\/"},"modified":"2022-10-14T21:43:57","modified_gmt":"2022-10-14T21:43:57","slug":"overwatch-2s-removal-of-scorecards-and-on-fire-indicators-is-a-bummer","status":"publish","type":"post","link":"https:\/\/harchi90.com\/overwatch-2s-removal-of-scorecards-and-on-fire-indicators-is-a-bummer\/","title":{"rendered":"Overwatch 2’s removal of scorecards and \u201con fire\u201d indicators is a bummer"},"content":{"rendered":"
The evolution of overwatch<\/em> to its final, free-to-play form has meant facets of the original game, from maps to modes to loot boxes, are now a thing of the past. Overwatch 2<\/em> has made positive changes of its own and welcomed new heroes into the fold, and I’m realistic enough to know that certain decisions \u2014 the in-game shop full of pricey skins, for example \u2014 will never be reversed.<\/p>\n But Blizzard should really bring back overwatch<\/em>‘s post-game scorecards for its semi-sequel, a small reward for a game that, so far, has felt less rewarding.<\/p>\n For players new to overwatch<\/em>, the original game served up a post-game screen with up to four cards, each highlighting an outstanding player accomplishment. Players were rewarded for in-game feats like lengthy kill streaks, performing an impressive amount of damage or healing, or (most importantly) contributing to the objective. Players could then give kudos to one of the players, which admittedly served little purpose other than saying, \u201cHey, nice job.\u201d Sometimes, the scorecard offered an opportunity to show admiration for an opposing team member, who impressively and respectfully stomped your ass.<\/p>\n The post-game scorecards were arguably redundant, sandwiched between a Play of the Game highlight clip and the option to \u201cendorse\u201d another player on your team. Both of those features are still in Overwatch 2<\/em>, though the latter is now simplified greatly. (Blizzard also removed post-game medals, another scoreboard feature that was visible chiefly to an individual player and fed into the scoreboard screen. Removing that was a good choice.)<\/p>\n But post-game scorecards in overwatch<\/em> Served another purpose: They were a chance to surface team member performances that could go overlooked in the chaotic throes of a game. Frontline tanks guarding their team may not recognize the diligent support hero helping to escort a payload across the entire map. DPS heroes may not always know the name of the teammate who kept their HP topped up all game. While individual players can now better track their own stats in games of Overwatch 2<\/em>calling out a teammate’s exemplary healing, damage dealing, or (most importantly) dedication to the map’s objective was a great way to say \u201cthanks\u201d in the original overwatch.<\/em><\/p>\n It was certainly helpful for me, especially when deciding whom to endorse for their performance at the end of a match. And since high endorsement levels now pay out battle pass XP (not loot boxes) in Overwatch 2<\/em>, they’re a crucial reward. Scorecards offered great insight into who deserved an endorsement.<\/p>\n And while I’m ranting… <\/p>\n